If you are using the main C++ distribution of wxWidgets, Feel free to ask any question related to wxWidgets development here. This means questions regarding to C++ and wxWidgets, not compile problems.
After writting several applications with wxWidgets, i cant belive i "missed" this:
if i override wxApp::OnExit() on my own applications class (wich i allways do). Do i have to call the base class??
eg.
Not such a silly question, but I'm fairly sure you don't. The app overview example doesn't; and single-stepping past the end of MyApp::OnExit() arrived in wxEntry (or more accurately wxEntryReal), which contains:
~CallOnExit() { wxTheApp->OnExit(); }