What abaout DevC++ ? ? ?
What abaout DevC++ ? ? ?
Why can't I still using DevC++ instead wxDev ?
I've been having problems with DevC++ about instaling and using wxWidgets...The DevPacks seem out of date.How to use the new versions of wx in DevC++ ??
tks
I've been having problems with DevC++ about instaling and using wxWidgets...The DevPacks seem out of date.How to use the new versions of wx in DevC++ ??
tks
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DevCpp editor
Looks like DevCpp project was dead. For me the best free C++ editor is Code::Blocks. That is possible to convert wxDevCpp GUI editor as the Code::Blocks extension. In that case we will be free from dead stuff... wxSmith is not so sophisticated. On the other hands after wxSmith will be improved - wxDevCpp project will die. May be that is the time to save all work that was invested to wxDevCpp for the future.
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Perfectionism...
1. wxDevCpp doesn't have code in brackets hiding option (code between { } or comments between \* *\). That is most annoying problem for me. I have extremely huge platform independent projects. As a result Code::Blocks to write code, wxDevCpp to make GUI.
2. Compiler interface can be better, not all option are included. Unfortunately I have no time to improve that place.
3. WxDevCpp do not support sets of projects. Like on one worksheet executable project + libraries.
Conclusion: The best here is to unite forces in one direction.
2. Compiler interface can be better, not all option are included. Unfortunately I have no time to improve that place.
3. WxDevCpp do not support sets of projects. Like on one worksheet executable project + libraries.
Conclusion: The best here is to unite forces in one direction.
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Compiler interface
wxDevCpp doesn't have control for the most important options of gcc, like:
CPU type optimization etc.
CPU type optimization etc.
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CPU optimization
CodeBlocks has CPU optimization . That is why few months ago I left here poster that it would be grate idea to make wx plugin instead of integrated to DevCpp environment. That plugin can be used in large set of C++ editors.
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Hmm sorry for jumping in in the middle.lowjoel wrote:Sorry, only VC has tht at the moment. You want to controbute the switches?
I think what he means is that Code::Blocks supports the GCC arch optimization switches.....
Like -march=athlon-xp
http://gcc.gnu.org/onlinedocs/gcc-4.1.1 ... 64-Options
wxDev-CPP/Dev-CPP has options for the gcc -march and -m flags. its in the project options dialog, in the compiler tab under "Code Generation"
to enable -march use the combobox for "Generate instruction for the following machine" that will hold a list of processors
and for -m "Enable use of specific built-in functions" which will contain things like MMX, SSE, SSE 2, and 3D Now... though if they will really have any effect on your program is beyond me.
-=edit=-
if you follow these instructions here you should be able to build your own devPAK for Dev-CPP.
to enable -march use the combobox for "Generate instruction for the following machine" that will hold a list of processors
and for -m "Enable use of specific built-in functions" which will contain things like MMX, SSE, SSE 2, and 3D Now... though if they will really have any effect on your program is beyond me.
-=edit=-
if you follow these instructions here you should be able to build your own devPAK for Dev-CPP.
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wxWidgest 2.8.2 / 2.8.6u
mingw32-gcc-3.4.2 / gcc 4.1.2
wxDev-CPP beta 6.10.2 / Anjuta
Dev-CPP (4.9.9.2)
XP Pro / Vista / Feodra 8
wxWidgest 2.8.2 / 2.8.6u
mingw32-gcc-3.4.2 / gcc 4.1.2
wxDev-CPP beta 6.10.2 / Anjuta
Dev-CPP (4.9.9.2)
XP Pro / Vista / Feodra 8