Hello,
By curiosity, it is possible to cross-compile a wxMSW application under linux, but what for the cross-compilation of wxMac software under linux?
Cross-compile a MacOS application under Linux? Topic is solved
Cross-compile a MacOS application under Linux?
Currently developing, with wxWidgets, an open sources multi-platform (Windows, Linux, MacOs) download manager/accelerator with an Web sites aspiration function named SPGet:
http://spget.sourceforge.net/
http://spget.sourceforge.net/
That should not be much of a problem. I did the reverse (developed on Linux, ported to Mac). The only Mac-specific problem I ran into was when accessing binary files: the byte order on the Mac is the other way around. There are some macros for that in wx, but I had to revert to my own conversion code.
I think SuperPat meant compiling executables for Mac on Linux -- that's what cross compiling is all about. wx' whole purpose is to be source compatible on different platforms, that's the easy part.
Back to the question: I don't know of a way to do this. It would be great if it was possible, but I doubt it is, sorry.
Chris
Back to the question: I don't know of a way to do this. It would be great if it was possible, but I doubt it is, sorry.
Chris
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I don't know this.If, as you say, you can compile for the Mac on a Windows box, then it should be possible to do the same on a Linux box, simply by using Wine.
How can I compile for the Mac on a Windows box?
Currently developing, with wxWidgets, an open sources multi-platform (Windows, Linux, MacOs) download manager/accelerator with an Web sites aspiration function named SPGet:
http://spget.sourceforge.net/
http://spget.sourceforge.net/