sizeof(wxChar) == 2 and Unicode

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Stefan
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sizeof(wxChar) == 2 and Unicode

Post by Stefan »

Hello, i have an unicode related question.
Is the wxString class aware of of the fact that unicode requires more than 2 bytes? I do not think so, so why does the docu say, wxString can be used for unicode?

Codepoints since 2001 do need at least 3 bytes (ok 4;) ).

What do you think, have i overlooked something?
eco
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Post by eco »

The bytes needed depends on the encoding. Not all encodings support all codepoints. I'm unsure what encoding wxString uses internally.
Stefan
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Post by Stefan »

Yes, but the continuous 16 Bit isn't enough. And i fear wxString just uses this for Windows. So it must at least be UTF16 but i do not think that
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