I am using tdm64-gcc-5.1.0-2, but can I build wxWidgets in 32bit using this version of tdm64-gcc-5.1.0-2, if so how? Or do I need to scrap this version and just use the 32bit version of tdm?
This is for Windows 10.
Thanks
Build 32bit using tdm64-gcc-5.1.0-2
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Re: Build 32bit using tdm64-gcc-5.1.0-2
According to https://stackoverflow.com/questions/196 ... -mingw-w64 it should be possible by adding "-m32" or "-m64" to the compiler command line (set with CXXFLAGS) if the compiler is build as "multilib".
However, i tested with the MinGW from https://sourceforge.net/projects/mingw- ... -with-ada/ and didn't get it to work.
So maybe it's just easier to install the 32bit compiler if you only don't need to support 32 and 64bit.
However, i tested with the MinGW from https://sourceforge.net/projects/mingw- ... -with-ada/ and didn't get it to work.
So maybe it's just easier to install the 32bit compiler if you only don't need to support 32 and 64bit.
Use the source, Luke!
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Re: Build 32bit using tdm64-gcc-5.1.0-2
Thanks doublemax, I just installed the 32-bit version and left the 64-bit in place in case I want to use in the future.