wxWidgets 2.5.3
- Julian
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wxWidgets 2.5.3
11th October, 2004
The wxWidgets team is pleased to announce wxWidgets 2.5.3, a development snapshot release.
There are improvements to most ports, but wxMac for OS X has the most significant gains in terms of completeness and visual appearance. GTK+2 apps built with wxWidgets look better thanks to stock button support. On Windows XP with the Classic theme selected, toolbars have a better appearance. Plus many more improvements throughout.
For details of changes, please see changes.txt available from the download page or in the distribution.
We aim to have at most two more releases in the 2.5 series before the stable 2.6 release at the end of this year, or early next year. Meanwhile, API changes will be kept to a bare minimum.
Happy wxWidgets programming!
Julian Smart
On behalf of the wxWidgets team
The wxWidgets team is pleased to announce wxWidgets 2.5.3, a development snapshot release.
There are improvements to most ports, but wxMac for OS X has the most significant gains in terms of completeness and visual appearance. GTK+2 apps built with wxWidgets look better thanks to stock button support. On Windows XP with the Classic theme selected, toolbars have a better appearance. Plus many more improvements throughout.
For details of changes, please see changes.txt available from the download page or in the distribution.
We aim to have at most two more releases in the 2.5 series before the stable 2.6 release at the end of this year, or early next year. Meanwhile, API changes will be kept to a bare minimum.
Happy wxWidgets programming!
Julian Smart
On behalf of the wxWidgets team
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prophet wrote:When is 2.5.4 coming out ?tierra wrote:Yay! Now everyone can stop bugging the lists and forums about when 2.5.3 is coming out, and start asking about 2.6 =)
Julian wrote:We aim to have at most two more releases in the 2.5 series before the stable 2.6 release at the end of this year, or early next year.
full documentation
where is the full documentation of version 2.5.3. ???
UDP should work now, but i didnt find it !
thx
EDIT: Please post a reply to this message in the C++ Development forum.
UDP should work now, but i didnt find it !
thx
EDIT: Please post a reply to this message in the C++ Development forum.
- ABX
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Re: full documentation
http://www.wxwidgets.org/docs.htmnurfus wrote:where is the full documentation of version 2.5.3. ???
ftp://biolpc22.york.ac.uk/pub/2.5.3/wxW ... inHelp.zip
ftp://biolpc22.york.ac.uk/pub/2.5.3/wxW ... 3-HTML.zip
ftp://biolpc22.york.ac.uk/pub/2.5.3/wxW ... .3-PDF.zip
ftp://biolpc22.york.ac.uk/pub/2.5.3/wxW ... .3-HTB.zip
ftp://biolpc22.york.ac.uk/pub/2.5.3/wxW ... MLHelp.zip
and all the same at sourceforge as usually.
Why ? others seem have no problem with finding 2.5.3 documentation and if such information is usefull to anybody it fits better in a thread about 2.5.3 announcement.EDIT: Please post a reply to this message in the C++ Development forum.
ABX
Because it was also asked there. Then I will remove the question there.
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Quoting from $WXDIR\include\wx\socket.h
[syntax="c"]
// --------------------------------------------------------------------------
// wxDatagramSocket
// --------------------------------------------------------------------------
// WARNING: still in alpha stage
class WXDLLIMPEXP_NET wxDatagramSocket : public wxSocketBase
{
DECLARE_CLASS(wxDatagramSocket)
public:
wxDatagramSocket(wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
wxDatagramSocket& RecvFrom( wxSockAddress& addr,
void* buf,
wxUint32 nBytes );
wxDatagramSocket& SendTo( wxSockAddress& addr,
const void* buf,
wxUint32 nBytes );
/* TODO:
bool Connect(wxSockAddress& addr);
*/
DECLARE_NO_COPY_CLASS(wxDatagramSocket)
};
[/syntax]
[syntax="c"]
// --------------------------------------------------------------------------
// wxDatagramSocket
// --------------------------------------------------------------------------
// WARNING: still in alpha stage
class WXDLLIMPEXP_NET wxDatagramSocket : public wxSocketBase
{
DECLARE_CLASS(wxDatagramSocket)
public:
wxDatagramSocket(wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
wxDatagramSocket& RecvFrom( wxSockAddress& addr,
void* buf,
wxUint32 nBytes );
wxDatagramSocket& SendTo( wxSockAddress& addr,
const void* buf,
wxUint32 nBytes );
/* TODO:
bool Connect(wxSockAddress& addr);
*/
DECLARE_NO_COPY_CLASS(wxDatagramSocket)
};
[/syntax]
OS: OpenSuSE, Ubuntu, Win XP Pro
wx: svn
Compiler: gcc 4.5.1, VC 2008, eVC 4
"If it was hard to write it should be hard to read..." - the unknown coder
"Try not! Do. Or do not. There is no try." - Yoda
wx: svn
Compiler: gcc 4.5.1, VC 2008, eVC 4
"If it was hard to write it should be hard to read..." - the unknown coder
"Try not! Do. Or do not. There is no try." - Yoda
The datagram sockets work. (or at least they did in 2.4.x)
I did some experimenting with them, and succeded to broadcast data to several clients at once. The problem is, they are ALPHA. I think this is mostly because the interface is (was?) a bit messy and amibigous.
If you read the source, you should be able to figure out how to use them, though.
I did some experimenting with them, and succeded to broadcast data to several clients at once. The problem is, they are ALPHA. I think this is mostly because the interface is (was?) a bit messy and amibigous.
If you read the source, you should be able to figure out how to use them, though.
wxDatagramSocket are used in both xMule and aMule for UDP ports. BUT, I think that nurfus is talking about this patch (that was committed from the SF.net patches archive into the CVS HEAD): http://sourceforge.net/tracker/?group_i ... aid=835128