What are the differences between the various compilers

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Will Pittenger
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What are the differences between the various compilers

Post by Will Pittenger » Sun Dec 04, 2011 5:50 am

All I know is that wxDev-C++ 7.4.0.86 can use a variety of compilers. I don't know when you would use gcc/g++ as opposed to something else. Do wxWidgets projects require a specific compiler? Some notes there would help.
Will Pittenger

BarrRobot
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Re: What are the differences between the various compilers

Post by BarrRobot » Tue Dec 06, 2011 10:27 pm

wxDev-C++ is bundled with GCC compiler and GDB debugger. So far as I'm aware, the wxDev-C++ IDE will only interface properly with GDB and as GDB works nicely with GCC (see the GCC and GDB documentation, note that GCC may not support other debuggers, and GDB may not support other compilers, quite so fully) it seems reasonable to use the bundle as it comes.

I have always used the combination of assembler/compiler and debugger that came with the IDE (and of the others I've only real experience of Borland and Visual Studio since the days of DOS, when I used Lattice). I've never felt the urge to run comparative tests, so I cannot give details.

You might like to read the wxWidgets notes here http://www.wxwidgets.org/docs/faqmsw.htm#bestcompiler if you haven't already done so.
If, 6 months later, you can't understand what you coded, it was too complicated to begin with.

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