Porting to MacIntosh Topic is solved

If you are using wxDev-C++ for your wxWidgets design, please ask your questions here instead of in IDE Related.
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Tony0945
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Porting to MacIntosh

Post by Tony0945 » Thu Jun 03, 2010 2:07 am

Do any guides exist for porting a wx-devcpp project to Macintosh? Something like flags to change, cross-compiler to specify? I mean specifically for wx-devcpp?

tbreina
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Post by tbreina » Sun Jun 06, 2010 7:58 pm

I'm not 100% sure, but I think that the wxWidgets Mac port can be compiled with the Gnu gcc compiler. So assuming you have the wxWidgets Mac port, you should be able to follow the Linux port directions found http://forums.wxwidgets.org/viewtopic.p ... ight=linux

Once you modified the Makefile correctly, you should just be able to type 'make -f Makefile.win' from a Mac command line shell.

-Tony
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Tony0945
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Post by Tony0945 » Fri Jun 11, 2010 1:03 am

I don't have a Mac available for development, just for testing, but your mention of Linux sparked an idea. I may be able to use crossdev to build on Linux for Mac.

tbreina
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Post by tbreina » Mon Jun 14, 2010 5:35 am

I've never had to develop for the Mac, but perhaps Wine might be another option if you don't have a way to do a native build on the Mac.

-Tony
Everybody's got something to hide except for me and my monkey.

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