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next release

Posted: Fri Jun 26, 2009 8:14 am
by starra
when it is scheduled next release?

thanks for the great job

Re: next release

Posted: Fri Jun 26, 2009 3:24 pm
by tbreina
starra wrote:when it is scheduled next release?

thanks for the great job
We're not sure. We rolled out the release candidates in the hopes of making a release last month, but wound up finding some show-stopping bugs. Most of them have been fixed, but we're still having trouble with the wxform becoming corrupted. At least now we have a method to repeat the corruption on our own tests. However, I couldn't even begin to guess as to when we'll find the offending line(s) in the code.

-Tony

Re: next release

Posted: Mon Jun 29, 2009 12:22 am
by Dark Alchemist
tbreina wrote:
starra wrote:when it is scheduled next release?

thanks for the great job
We're not sure. We rolled out the release candidates in the hopes of making a release last month, but wound up finding some show-stopping bugs. Most of them have been fixed, but we're still having trouble with the wxform becoming corrupted. At least now we have a method to repeat the corruption on our own tests. However, I couldn't even begin to guess as to when we'll find the offending line(s) in the code.

-Tony
:D How did you manage to reproduce it at will? What is causing it cause that was the one thing that made me roll back (too many losses of my work to stick with it).

Re: next release

Posted: Wed Jul 01, 2009 1:07 am
by tbreina
Dark Alchemist wrote::D How did you manage to reproduce it at will? What is causing it cause that was the one thing that made me roll back (too many losses of my work to stick with it).
For me, I would create a new wxFrame project. Then, I'd go to the properties editor and change the "Frame Style" to something like "wxNO_3D" true (I think it works with changing any of the frame styles). Everything appears to be normal; however, if you manually load the .wxform into notepad, you'll see that the wxDialog_Style now has junk characters at the end:

Wx_DialogStyle = [wxCAPTION, wxSYSTEM_MENU, wxDIALOG_NO_PARENT, wxMINIMIZE_BOX, wxCLOSE_BOX, wxNO_3D, tyleItem


The next time you load the project, those junk characters throw an error which the IDE recovers from (silently), but since there is no

Wx_DesignerType = dtWxFrame

in the .wxform, the form "converts" to a wxDialog (because that's the default state). Also, since there's no longer an correct "end" to the .wxform, the other components (buttons, text boxes, etc) don't get loaded.

Obviously, there's some sort of buffer overrun occurring, but we haven't pinned it down yet in the code.

In reality, Esteban is the only active developer at this point. It would really help to have an extra set of eyes to work through the problem. If anyone out there is interested, then please let us know.

-Tony

Posted: Wed Jul 01, 2009 12:15 pm
by starra
sorry but i don't know delphi..
only c++ e few java

Posted: Wed Jul 01, 2009 8:52 pm
by Dark Alchemist
I know enough Delphi to know I don't know enough Delphi to be of any help. Delphi is not hard but when it gets into the big boy projects I get lost (heck I still get lost in C++ for those types of projects).