No rule to make target `pp', needed by...unless full build?

If you are using wxDev-C++ for your wxWidgets design, please ask your questions here instead of in IDE Related.
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qgranfor
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No rule to make target `pp', needed by...unless full build?

Post by qgranfor »

I'm getting this error whenever I do a compile/run unless I do a "rebuild all" option. I've deleted all the makefiles, manifest, even new project files to no effect.

I'm at a loss, anyone know what I can do to solve this issue? :?
upCASE
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Post by upCASE »

Hi!
Do you have spaces in dir names? If so, delete them.
OS: OpenSuSE, Ubuntu, Win XP Pro
wx: svn
Compiler: gcc 4.5.1, VC 2008, eVC 4

"If it was hard to write it should be hard to read..." - the unknown coder
"Try not! Do. Or do not. There is no try." - Yoda
qgranfor
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Posts: 89
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Post by qgranfor »

Nope, no spaces in any of the directories or source files.
tbreina
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Post by tbreina »

Can you show us the makefile that's being produced by the build?

Thanks.
-Tony
qgranfor
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Post by qgranfor »

Well, kinda long...but here goes.

Full error message
C:\Dev-Cpp\Makefile.win [Build Error] No rule to make target `pp', needed by `../cvscheckout/dmhelper_visualwx/add2_art_eval_frame.o'. Stop.


# Project: dmhelper
# Makefile created by Dev-C++ 4.9.9.2-wx-beta-6.7

CPP = g++.exe -D__DEBUG__
CC = gcc.exe -D__DEBUG__
WINDRES = windres.exe
RES = Project1_private.res
OBJ = ../cvscheckout/dmhelper_visualwx/about_dialog.o ../cvscheckout/dmhelper_visualwx/add2_art_eval_frame.o ../cvscheckout/dmhelper_visualwx/add2_art_gem_frame.o ../cvscheckout/dmhelper_visualwx/add2_battle_manager_frame.o ../cvscheckout/dmhelper_visualwx/add2_campaign_frame.o ../cvscheckout/dmhelper_visualwx/add2_class_frame.o ../cvscheckout/dmhelper_visualwx/add2_cleric_spell_frame.o ../cvscheckout/dmhelper_visualwx/add2_cleric_sphere_frame.o ../cvscheckout/dmhelper_visualwx/add2_combat_helper_frame.o ../cvscheckout/dmhelper_visualwx/add2_crit_hit_miss_quirk_surge_frame.o ../cvscheckout/dmhelper_visualwx/add2_deck_of_many_frame.o ../cvscheckout/dmhelper_visualwx/add2_dm_distribute_exp_frame.o ../cvscheckout/dmhelper_visualwx/add2_gem_eval_frame.o ../cvscheckout/dmhelper_visualwx/add2_keep_castle_frame.o ../cvscheckout/dmhelper_visualwx/add2_kits_frame.o ../cvscheckout/dmhelper_visualwx/add2_lost_sold_frame.o ../cvscheckout/dmhelper_visualwx/add2_magic_frame.o ../cvscheckout/dmhelper_visualwx/add2_module_dungeon_helper_frame.o ../cvscheckout/dmhelper_visualwx/add2_monster_frame.o ../cvscheckout/dmhelper_visualwx/add2_name_generator_frame.o ../cvscheckout/dmhelper_visualwx/add2_nonmagic_frame.o ../cvscheckout/dmhelper_visualwx/add2_npc_char_frame.o ../cvscheckout/dmhelper_visualwx/add2_npc_generator.o ../cvscheckout/dmhelper_visualwx/add2_party_pool_frame.o ../cvscheckout/dmhelper_visualwx/add2_psionic_frame.o ../cvscheckout/dmhelper_visualwx/add2_race_frame.o ../cvscheckout/dmhelper_visualwx/add2_race_habit_frame.o ../cvscheckout/dmhelper_visualwx/add2_random_encounter_frame.o ../cvscheckout/dmhelper_visualwx/add2_random_magic_item_frame.o ../cvscheckout/dmhelper_visualwx/add2_reincarnation_roller_frame.o ../cvscheckout/dmhelper_visualwx/add2_rune_frame.o ../cvscheckout/dmhelper_visualwx/add2_scroll_gen_frame.o ../cvscheckout/dmhelper_visualwx/add2_skill_prof_frame.o ../cvscheckout/dmhelper_visualwx/add2_spec_cleric_frame.o ../cvscheckout/dmhelper_visualwx/add2_spellbook_gen_frame.o ../cvscheckout/dmhelper_visualwx/add2_totem_frame.o ../cvscheckout/dmhelper_visualwx/add2_treasure_gen_frame.o ../cvscheckout/dmhelper_visualwx/add2_weapon_frame.o ../cvscheckout/dmhelper_visualwx/add2_wild_surge_frame.o ../cvscheckout/dmhelper_visualwx/add2_wizard_school_frame.o ../cvscheckout/dmhelper_visualwx/add2_wizard_spell_frame.o ../cvscheckout/dmhelper_visualwx/add2_wow_frame.o ../cvscheckout/dmhelper_visualwx/App.o ../cvscheckout/dmhelper_visualwx/battle_viewier_frame.o ../cvscheckout/dmhelper_visualwx/book_frame.o ../cvscheckout/dmhelper_visualwx/bt_battlemech_frame.o ../cvscheckout/dmhelper_visualwx/campaign_calendar_frame.o ../cvscheckout/dmhelper_visualwx/chat_manager_frame.o ../cvscheckout/dmhelper_visualwx/d20_distribute_exp_frame.o ../cvscheckout/dmhelper_visualwx/debuglogger.o ../cvscheckout/dmhelper_visualwx/dice_frame.o ../cvscheckout/dmhelper_visualwx/dm_db.o ../cvscheckout/dmhelper_visualwx/fractal_world_generator_frame.o ../cvscheckout/dmhelper_visualwx/gsm_frame.o ../cvscheckout/dmhelper_visualwx/information_frame.o ../cvscheckout/dmhelper_visualwx/main_frame.o ../cvscheckout/dmhelper_visualwx/options_frame.o ../cvscheckout/dmhelper_visualwx/password_dialog.o ../cvscheckout/dmhelper_visualwx/player_frame.o ../cvscheckout/dmhelper_visualwx/sound_frame.o ../cvscheckout/dmhelper_visualwx/tile_frame.o ../cvscheckout/dmhelper_visualwx/town_generator_frame.o ../cvscheckout/dmhelper_visualwx/VwXApp.o ../cvscheckout/dmhelper_visualwx/weather_frame.o ../cvscheckout/dmhelper_visualwx/wh_spell_frame.o ../cvscheckout/dmhelper_visualwx/wv_shadow_frame.o ../cvscheckout/dmhelper_visualwx/add2_armor_frame.o ../cvscheckout/dmhelper_visualwx/im_wizard_spell_frame.o ../cvscheckout/dmhelper_visualwx/base_npc_char_damage_dialog.o ../cvscheckout/dmhelper_visualwx/base_model_frame.o ../cvscheckout/dmhelper_visualwx/escape_blob.o ../cvscheckout/dmhelper_visualwx/game.o $(RES)
LINKOBJ = ../cvscheckout/dmhelper_visualwx/about_dialog.o ../cvscheckout/dmhelper_visualwx/add2_art_eval_frame.o ../cvscheckout/dmhelper_visualwx/add2_art_gem_frame.o ../cvscheckout/dmhelper_visualwx/add2_battle_manager_frame.o ../cvscheckout/dmhelper_visualwx/add2_campaign_frame.o ../cvscheckout/dmhelper_visualwx/add2_class_frame.o ../cvscheckout/dmhelper_visualwx/add2_cleric_spell_frame.o ../cvscheckout/dmhelper_visualwx/add2_cleric_sphere_frame.o ../cvscheckout/dmhelper_visualwx/add2_combat_helper_frame.o ../cvscheckout/dmhelper_visualwx/add2_crit_hit_miss_quirk_surge_frame.o ../cvscheckout/dmhelper_visualwx/add2_deck_of_many_frame.o ../cvscheckout/dmhelper_visualwx/add2_dm_distribute_exp_frame.o ../cvscheckout/dmhelper_visualwx/add2_gem_eval_frame.o ../cvscheckout/dmhelper_visualwx/add2_keep_castle_frame.o ../cvscheckout/dmhelper_visualwx/add2_kits_frame.o ../cvscheckout/dmhelper_visualwx/add2_lost_sold_frame.o ../cvscheckout/dmhelper_visualwx/add2_magic_frame.o ../cvscheckout/dmhelper_visualwx/add2_module_dungeon_helper_frame.o ../cvscheckout/dmhelper_visualwx/add2_monster_frame.o ../cvscheckout/dmhelper_visualwx/add2_name_generator_frame.o ../cvscheckout/dmhelper_visualwx/add2_nonmagic_frame.o ../cvscheckout/dmhelper_visualwx/add2_npc_char_frame.o ../cvscheckout/dmhelper_visualwx/add2_npc_generator.o ../cvscheckout/dmhelper_visualwx/add2_party_pool_frame.o ../cvscheckout/dmhelper_visualwx/add2_psionic_frame.o ../cvscheckout/dmhelper_visualwx/add2_race_frame.o ../cvscheckout/dmhelper_visualwx/add2_race_habit_frame.o ../cvscheckout/dmhelper_visualwx/add2_random_encounter_frame.o ../cvscheckout/dmhelper_visualwx/add2_random_magic_item_frame.o ../cvscheckout/dmhelper_visualwx/add2_reincarnation_roller_frame.o ../cvscheckout/dmhelper_visualwx/add2_rune_frame.o ../cvscheckout/dmhelper_visualwx/add2_scroll_gen_frame.o ../cvscheckout/dmhelper_visualwx/add2_skill_prof_frame.o ../cvscheckout/dmhelper_visualwx/add2_spec_cleric_frame.o ../cvscheckout/dmhelper_visualwx/add2_spellbook_gen_frame.o ../cvscheckout/dmhelper_visualwx/add2_totem_frame.o ../cvscheckout/dmhelper_visualwx/add2_treasure_gen_frame.o ../cvscheckout/dmhelper_visualwx/add2_weapon_frame.o ../cvscheckout/dmhelper_visualwx/add2_wild_surge_frame.o ../cvscheckout/dmhelper_visualwx/add2_wizard_school_frame.o ../cvscheckout/dmhelper_visualwx/add2_wizard_spell_frame.o ../cvscheckout/dmhelper_visualwx/add2_wow_frame.o ../cvscheckout/dmhelper_visualwx/App.o ../cvscheckout/dmhelper_visualwx/battle_viewier_frame.o ../cvscheckout/dmhelper_visualwx/book_frame.o ../cvscheckout/dmhelper_visualwx/bt_battlemech_frame.o ../cvscheckout/dmhelper_visualwx/campaign_calendar_frame.o ../cvscheckout/dmhelper_visualwx/chat_manager_frame.o ../cvscheckout/dmhelper_visualwx/d20_distribute_exp_frame.o ../cvscheckout/dmhelper_visualwx/debuglogger.o ../cvscheckout/dmhelper_visualwx/dice_frame.o ../cvscheckout/dmhelper_visualwx/dm_db.o ../cvscheckout/dmhelper_visualwx/fractal_world_generator_frame.o ../cvscheckout/dmhelper_visualwx/gsm_frame.o ../cvscheckout/dmhelper_visualwx/information_frame.o ../cvscheckout/dmhelper_visualwx/main_frame.o ../cvscheckout/dmhelper_visualwx/options_frame.o ../cvscheckout/dmhelper_visualwx/password_dialog.o ../cvscheckout/dmhelper_visualwx/player_frame.o ../cvscheckout/dmhelper_visualwx/sound_frame.o ../cvscheckout/dmhelper_visualwx/tile_frame.o ../cvscheckout/dmhelper_visualwx/town_generator_frame.o ../cvscheckout/dmhelper_visualwx/VwXApp.o ../cvscheckout/dmhelper_visualwx/weather_frame.o ../cvscheckout/dmhelper_visualwx/wh_spell_frame.o ../cvscheckout/dmhelper_visualwx/wv_shadow_frame.o ../cvscheckout/dmhelper_visualwx/add2_armor_frame.o ../cvscheckout/dmhelper_visualwx/im_wizard_spell_frame.o ../cvscheckout/dmhelper_visualwx/base_npc_char_damage_dialog.o ../cvscheckout/dmhelper_visualwx/base_model_frame.o ../cvscheckout/dmhelper_visualwx/escape_blob.o ../cvscheckout/dmhelper_visualwx/game.o $(RES)
LIBS = -L"lib" -L"C:/programming/irrlicht-0.9/lib/DevCpp" -L"C:/programming/fmodapi374win/api/lib" -L"C:/programming/NewtonSDK/sdk/lib_st" -L"C:/programming/raknet/lib" -mwindows -lwxmsw25 -lwxmsw25_gl -lwxtiff -lwxjpeg -lwxpng -lwxzlib -lwxregex -lwxexpat -lkernel32 -luser32 -lgdi32 -lcomdlg32 -lwinspool -lwinmm -lshell32 -lcomctl32 -lole32 -loleaut32 -luuid -lrpcrt4 -ladvapi32 -lwsock32 -lodbc32 -lopengl32 ../programming/fmodapi374win/api/lib/libfmod.a ../programming/irrlicht-0.8/lib/DevCpp/libIrrlicht.a ../programming/NewtonSDK/sdk/dll/Newton.lib ../programming/raknet/StaticLibrary.a lib/libws2_32.a -g3 -fmessage-length=0
INCS = -I"include" -I"C:/programming/irrlicht-0.9/include" -I"C:/programming/fmodapi374win/api/inc" -I"C:/programming/NewtonSDK/sdk/lib_st" -I"C:/programming/NewtonSDK/sdk" -I"C:/programming/raknet/Source"
CXXINCS = -I"lib/gcc/mingw32/3.4.2/include" -I"include/c++/3.4.2/backward" -I"include/c++/3.4.2/mingw32" -I"include/c++/3.4.2" -I"include" -I"include/wx/msw" -I"include/wx/generic" -I"include/wx/animate" -I"include/wx/fl" -I"include/wx/gizmos" -I"include/wx/html" -I"include/wx/mmedia" -I"include/wx/net" -I"include/wx/ogl" -I"include/wx/plot" -I"include/wx/protocol" -I"include/wx/stc" -I"include/wx/svg" -I"include/wx/xml" -I"include/wx/xrc" -I"include/wx" -I"C:/programming/irrlicht-0.9/include" -I"C:/programming/fmodapi374win/api/inc" -I"C:/programming/NewtonSDK/sdk/lib_st" -I"C:/programming/NewtonSDK/sdk" -I"C:/programming/raknet/Source"
BIN = dmhelper.exe
CXXFLAGS = $(CXXINCS)-fno-rtti -fno-exceptions -fno-pcc-struct-return -fstrict-aliasing -Wall -D__WXMSW__ -D__GNUWIN32__ -D__WIN95__ -w -g3 -fmessage-length=0
CFLAGS = $(INCS)-fno-rtti -fno-exceptions -fno-pcc-struct-return -fstrict-aliasing -Wall -fvtable-thunks -D__WXMSW__ -D__GNUWIN32__ -D__WIN95__ -w -g3 -fmessage-length=0
RM = rm -f

.PHONY: all all-before all-after clean clean-custom

all: all-before dmhelper.exe all-after


clean: clean-custom
${RM} $(OBJ) $(BIN)

$(BIN): $(OBJ)
$(CPP) $(LINKOBJ) -o "dmhelper.exe" $(LIBS)

../cvscheckout/dmhelper_visualwx/about_dialog.o: ../cvscheckout/dmhelper_visualwx/about_dialog.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/about_dialog.cpp -o ../cvscheckout/dmhelper_visualwx/about_dialog.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_art_eval_frame.o: ../cvscheckout/dmhelper_visualwx/add2_art_eval_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_art_eval_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_art_eval_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_art_gem_frame.o: ../cvscheckout/dmhelper_visualwx/add2_art_gem_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_art_gem_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_art_gem_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_battle_manager_frame.o: ../cvscheckout/dmhelper_visualwx/add2_battle_manager_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_battle_manager_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_battle_manager_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_campaign_frame.o: ../cvscheckout/dmhelper_visualwx/add2_campaign_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_campaign_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_campaign_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_class_frame.o: ../cvscheckout/dmhelper_visualwx/add2_class_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_class_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_class_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_cleric_spell_frame.o: ../cvscheckout/dmhelper_visualwx/add2_cleric_spell_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_cleric_spell_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_cleric_spell_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_cleric_sphere_frame.o: ../cvscheckout/dmhelper_visualwx/add2_cleric_sphere_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_cleric_sphere_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_cleric_sphere_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_combat_helper_frame.o: ../cvscheckout/dmhelper_visualwx/add2_combat_helper_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_combat_helper_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_combat_helper_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_crit_hit_miss_quirk_surge_frame.o: ../cvscheckout/dmhelper_visualwx/add2_crit_hit_miss_quirk_surge_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_crit_hit_miss_quirk_surge_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_crit_hit_miss_quirk_surge_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_deck_of_many_frame.o: ../cvscheckout/dmhelper_visualwx/add2_deck_of_many_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_deck_of_many_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_deck_of_many_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_dm_distribute_exp_frame.o: ../cvscheckout/dmhelper_visualwx/add2_dm_distribute_exp_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_dm_distribute_exp_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_dm_distribute_exp_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_gem_eval_frame.o: ../cvscheckout/dmhelper_visualwx/add2_gem_eval_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_gem_eval_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_gem_eval_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_keep_castle_frame.o: ../cvscheckout/dmhelper_visualwx/add2_keep_castle_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_keep_castle_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_keep_castle_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_kits_frame.o: ../cvscheckout/dmhelper_visualwx/add2_kits_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_kits_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_kits_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_lost_sold_frame.o: ../cvscheckout/dmhelper_visualwx/add2_lost_sold_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_lost_sold_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_lost_sold_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_magic_frame.o: ../cvscheckout/dmhelper_visualwx/add2_magic_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_magic_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_magic_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_module_dungeon_helper_frame.o: ../cvscheckout/dmhelper_visualwx/add2_module_dungeon_helper_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_module_dungeon_helper_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_module_dungeon_helper_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_monster_frame.o: ../cvscheckout/dmhelper_visualwx/add2_monster_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_monster_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_monster_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_name_generator_frame.o: ../cvscheckout/dmhelper_visualwx/add2_name_generator_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_name_generator_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_name_generator_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_nonmagic_frame.o: ../cvscheckout/dmhelper_visualwx/add2_nonmagic_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_nonmagic_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_nonmagic_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_npc_char_frame.o: ../cvscheckout/dmhelper_visualwx/add2_npc_char_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_npc_char_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_npc_char_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_npc_generator.o: ../cvscheckout/dmhelper_visualwx/add2_npc_generator.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_npc_generator.cpp -o ../cvscheckout/dmhelper_visualwx/add2_npc_generator.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_party_pool_frame.o: ../cvscheckout/dmhelper_visualwx/add2_party_pool_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_party_pool_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_party_pool_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_psionic_frame.o: ../cvscheckout/dmhelper_visualwx/add2_psionic_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_psionic_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_psionic_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_race_frame.o: ../cvscheckout/dmhelper_visualwx/add2_race_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_race_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_race_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_race_habit_frame.o: ../cvscheckout/dmhelper_visualwx/add2_race_habit_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_race_habit_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_race_habit_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_random_encounter_frame.o: ../cvscheckout/dmhelper_visualwx/add2_random_encounter_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_random_encounter_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_random_encounter_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_random_magic_item_frame.o: ../cvscheckout/dmhelper_visualwx/add2_random_magic_item_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_random_magic_item_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_random_magic_item_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_reincarnation_roller_frame.o: ../cvscheckout/dmhelper_visualwx/add2_reincarnation_roller_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_reincarnation_roller_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_reincarnation_roller_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_rune_frame.o: ../cvscheckout/dmhelper_visualwx/add2_rune_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_rune_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_rune_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_scroll_gen_frame.o: ../cvscheckout/dmhelper_visualwx/add2_scroll_gen_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_scroll_gen_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_scroll_gen_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_skill_prof_frame.o: ../cvscheckout/dmhelper_visualwx/add2_skill_prof_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_skill_prof_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_skill_prof_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_spec_cleric_frame.o: ../cvscheckout/dmhelper_visualwx/add2_spec_cleric_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_spec_cleric_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_spec_cleric_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_spellbook_gen_frame.o: ../cvscheckout/dmhelper_visualwx/add2_spellbook_gen_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_spellbook_gen_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_spellbook_gen_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_totem_frame.o: ../cvscheckout/dmhelper_visualwx/add2_totem_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_totem_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_totem_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_treasure_gen_frame.o: ../cvscheckout/dmhelper_visualwx/add2_treasure_gen_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_treasure_gen_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_treasure_gen_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_weapon_frame.o: ../cvscheckout/dmhelper_visualwx/add2_weapon_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_weapon_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_weapon_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_wild_surge_frame.o: ../cvscheckout/dmhelper_visualwx/add2_wild_surge_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_wild_surge_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_wild_surge_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_wizard_school_frame.o: ../cvscheckout/dmhelper_visualwx/add2_wizard_school_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_wizard_school_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_wizard_school_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_wizard_spell_frame.o: ../cvscheckout/dmhelper_visualwx/add2_wizard_spell_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_wizard_spell_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_wizard_spell_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_wow_frame.o: ../cvscheckout/dmhelper_visualwx/add2_wow_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_wow_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_wow_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/App.o: ../cvscheckout/dmhelper_visualwx/App.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/App.cpp -o ../cvscheckout/dmhelper_visualwx/App.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/battle_viewier_frame.o: ../cvscheckout/dmhelper_visualwx/battle_viewier_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/battle_viewier_frame.cpp -o ../cvscheckout/dmhelper_visualwx/battle_viewier_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/book_frame.o: ../cvscheckout/dmhelper_visualwx/book_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/book_frame.cpp -o ../cvscheckout/dmhelper_visualwx/book_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/bt_battlemech_frame.o: ../cvscheckout/dmhelper_visualwx/bt_battlemech_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/bt_battlemech_frame.cpp -o ../cvscheckout/dmhelper_visualwx/bt_battlemech_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/campaign_calendar_frame.o: ../cvscheckout/dmhelper_visualwx/campaign_calendar_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/campaign_calendar_frame.cpp -o ../cvscheckout/dmhelper_visualwx/campaign_calendar_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/chat_manager_frame.o: ../cvscheckout/dmhelper_visualwx/chat_manager_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/chat_manager_frame.cpp -o ../cvscheckout/dmhelper_visualwx/chat_manager_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/d20_distribute_exp_frame.o: ../cvscheckout/dmhelper_visualwx/d20_distribute_exp_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/d20_distribute_exp_frame.cpp -o ../cvscheckout/dmhelper_visualwx/d20_distribute_exp_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/debuglogger.o: ../cvscheckout/dmhelper_visualwx/debuglogger.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/debuglogger.cpp -o ../cvscheckout/dmhelper_visualwx/debuglogger.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/dice_frame.o: ../cvscheckout/dmhelper_visualwx/dice_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/dice_frame.cpp -o ../cvscheckout/dmhelper_visualwx/dice_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/dm_db.o: ../cvscheckout/dmhelper_visualwx/dm_db.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/dm_db.cpp -o ../cvscheckout/dmhelper_visualwx/dm_db.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/fractal_world_generator_frame.o: ../cvscheckout/dmhelper_visualwx/fractal_world_generator_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/fractal_world_generator_frame.cpp -o ../cvscheckout/dmhelper_visualwx/fractal_world_generator_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/gsm_frame.o: ../cvscheckout/dmhelper_visualwx/gsm_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/gsm_frame.cpp -o ../cvscheckout/dmhelper_visualwx/gsm_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/information_frame.o: ../cvscheckout/dmhelper_visualwx/information_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/information_frame.cpp -o ../cvscheckout/dmhelper_visualwx/information_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/main_frame.o: ../cvscheckout/dmhelper_visualwx/main_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/main_frame.cpp -o ../cvscheckout/dmhelper_visualwx/main_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/options_frame.o: ../cvscheckout/dmhelper_visualwx/options_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/options_frame.cpp -o ../cvscheckout/dmhelper_visualwx/options_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/password_dialog.o: ../cvscheckout/dmhelper_visualwx/password_dialog.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/password_dialog.cpp -o ../cvscheckout/dmhelper_visualwx/password_dialog.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/player_frame.o: ../cvscheckout/dmhelper_visualwx/player_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/player_frame.cpp -o ../cvscheckout/dmhelper_visualwx/player_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/sound_frame.o: ../cvscheckout/dmhelper_visualwx/sound_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/sound_frame.cpp -o ../cvscheckout/dmhelper_visualwx/sound_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/tile_frame.o: ../cvscheckout/dmhelper_visualwx/tile_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/tile_frame.cpp -o ../cvscheckout/dmhelper_visualwx/tile_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/town_generator_frame.o: ../cvscheckout/dmhelper_visualwx/town_generator_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/town_generator_frame.cpp -o ../cvscheckout/dmhelper_visualwx/town_generator_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/VwXApp.o: ../cvscheckout/dmhelper_visualwx/VwXApp.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/VwXApp.cpp -o ../cvscheckout/dmhelper_visualwx/VwXApp.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/weather_frame.o: ../cvscheckout/dmhelper_visualwx/weather_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/weather_frame.cpp -o ../cvscheckout/dmhelper_visualwx/weather_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/wh_spell_frame.o: ../cvscheckout/dmhelper_visualwx/wh_spell_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/wh_spell_frame.cpp -o ../cvscheckout/dmhelper_visualwx/wh_spell_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/wv_shadow_frame.o: ../cvscheckout/dmhelper_visualwx/wv_shadow_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/wv_shadow_frame.cpp -o ../cvscheckout/dmhelper_visualwx/wv_shadow_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/add2_armor_frame.o: ../cvscheckout/dmhelper_visualwx/add2_armor_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/add2_armor_frame.cpp -o ../cvscheckout/dmhelper_visualwx/add2_armor_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/im_wizard_spell_frame.o: ../cvscheckout/dmhelper_visualwx/im_wizard_spell_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/im_wizard_spell_frame.cpp -o ../cvscheckout/dmhelper_visualwx/im_wizard_spell_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/base_npc_char_damage_dialog.o: ../cvscheckout/dmhelper_visualwx/base_npc_char_damage_dialog.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/base_npc_char_damage_dialog.cpp -o ../cvscheckout/dmhelper_visualwx/base_npc_char_damage_dialog.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/base_model_frame.o: ../cvscheckout/dmhelper_visualwx/base_model_frame.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/base_model_frame.cpp -o ../cvscheckout/dmhelper_visualwx/base_model_frame.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/escape_blob.o: ../cvscheckout/dmhelper_visualwx/escape_blob.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/escape_blob.cpp -o ../cvscheckout/dmhelper_visualwx/escape_blob.o $(CXXFLAGS)

../cvscheckout/dmhelper_visualwx/game.o: ../cvscheckout/dmhelper_visualwx/game.cpp
$(CPP) -c ../cvscheckout/dmhelper_visualwx/game.cpp -o ../cvscheckout/dmhelper_visualwx/game.o $(CXXFLAGS)

Project1_private.res: Project1_private.rc ../cvscheckout/dmhelper_visualwx/resource-no-modify.rc
$(WINDRES) -i Project1_private.rc --input-format=rc -o Project1_private.res -O coff --include-dir C:/Dev-Cpp/include/ --include-dir C:/CVSCHE~1/DMCC1E~1
tbreina
Moderator
Moderator
Posts: 1289
Joined: Thu Nov 25, 2004 7:38 pm
Location: Coronado, CA

Post by tbreina »

Hmmm. I thought the makefile would help, but I can't see anything that stands out. Hopefully someone smart than me can be of more help.

With a Rebuild All, the program works correctly, right?

In 4.9.9.1 there was a problem like this, but I thought we had that corrected. Did you import your project from a previous version of wx-devcpp? Or is this a new project?

-Tony
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