wondering is wxdev for me???

If you are using wxDev-C++ for your wxWidgets design, please ask your questions here instead of in IDE Related.
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code2d
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wondering is wxdev for me???

Post by code2d » Sun Jan 07, 2007 11:45 pm

I use dev c++ alot and Im wondering is wxdev c++ for me.

I want to be able to use wxWidgets to create application for Windows,MAC,Linux and maybe freebsd (kind of likely.)

thx for any help :wink:

NinjaNL
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Post by NinjaNL » Mon Jan 08, 2007 4:43 am

so the answer there would be .....yes.

Since wxDevC++ uses the GCC compiler which is available on all platforms, you should have no trouble moving your code to these platforms,
Follow the development of my screenplay authoring program at http://wxscreenplaywriter.blogspot.com/

deantomlinson
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Post by deantomlinson » Mon Jan 08, 2007 5:10 pm

Is there any way to do this from inside wxDev-C++ running on MSW or do need to compile source on an OS X system for example.

NinjaNL
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Post by NinjaNL » Mon Jan 08, 2007 5:16 pm

There has been some success with allowing wxDevC++ to run from within Linux, and there is some investigation going on wrt allowing wxDev to generate Linux compatible makefiles. The upshot of this would be that you could run wxDev under Linux (under WINE) and with a bit of fiddling allow wxDev to use the Linux based compiler and tools, to make executables for your flavour of Linux.

A to Mac, unless there is something like Wine for Mac then you will need to find another method of compiling your code on that platform.

However, the code generated by wxdev should have no problems being compiled under the Mac system.
Follow the development of my screenplay authoring program at http://wxscreenplaywriter.blogspot.com/

Peer Sommerlund
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Post by Peer Sommerlund » Wed Jan 10, 2007 8:08 am

You could also consider CodeBlocks. It runs on OS X as well as the other platforms you mentioned.

See http://www.codeblocks.org/

It includes wxSmith - a tool for designing a gui. See http://wiki.codeblocks.org/index.php?ti ... h_features

code2d
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Post by code2d » Thu Jan 11, 2007 2:20 am

What are the legal issues??? Can you use it for commurcial use without sharing the source code to others????

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Post by tbreina » Thu Jan 11, 2007 6:25 am

code2d wrote:What are the legal issues??? Can you use it for commurcial use without sharing the source code to others????
Yes. Look at the wxWidgets license: http://www.wxwidgets.org/about/feature2.htm

-Tony
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Peer Sommerlund
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Post by Peer Sommerlund » Thu Jan 11, 2007 7:09 pm

The license of CodeBlocks is GPL, see http://www.codeblocks.org/license.shtml

.. but that only means that you will have to publish any modifications you make to the CodeBlocks source code - and you will probably not modify it.

wxSmith generates code but does not force a license on you. The source code of your own applications are only affected by the libraries you link with, in this case wxWidgets.

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