wxDev-C++problem with the compiler set

If you are using wxDev-C++ for your wxWidgets design, please ask your questions here instead of in IDE Related.
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liowan
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wxDev-C++problem with the compiler set

Post by liowan »

I just downloaded the wxDev-C++ web installer and gave it a go. Immediately, I got a problem with the compiler set. The default compiler set has set itself to Default Digital Mars C++compile. I can't get away from this compiler set. When I change it to GCC, as soon as I close the window, it resets to the Mars compiler. Furthermore, when I try to compile a basic wxWidgets app, it fails - Build Error. Can anyone point me in the right direction?
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doublemax
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Re: wxDev-C++problem with the compiler set

Post by doublemax »

AFAIK wxDev-C++ is pretty old and not maintained any longer (someone correct me if this is wrong).
I suggest to use another IDE, like Code::Blocks or CodeLite

For Code::Blocks you'll find good starting guides here:
viewtopic.php?f=19&t=47233
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liowan
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Re: wxDev-C++problem with the compiler set

Post by liowan »

I'd really like to use the Embarcadero Dev C compiler, but I can't get it to work neither.
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doublemax
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Re: wxDev-C++problem with the compiler set

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AFAIK support for Borland compilers was dropped a while ago due to lack of interest. You'd have to make the necessary changes to the wx sources yourself.
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Re: wxDev-C++problem with the compiler set

Post by PB »

As I wrote in the other OP's thread, Embarcadero Dev-C++ seems to use MinGW 9.2: https://www.embarcadero.com/free-tools/ ... e-download

However, that MiNGW version has issues with wxWidgets.

Anyway, it should be easy to set-up a project in any IDE, wxWidgets is just any other compiled C++ library.
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