Hi,
You don't need QtCreator for that.
However you do need Qt.
Then build the library with Qt option turned on.
Thank you.
licence de wxWidgets et ses obligations Topic is solved
Re: licence de wxWidgets et ses obligations
Hi and thank you for your reply.
You can tell me more about how to do it. I don't really understand wxandroid, more people advise me not to use wxwindow on Android.
are you using wxandroid?
if possible, detail me how to do the compilation
thank you in advance
Re: licence de wxWidgets et ses obligations
good evening everyone I have a problem understanding wxwindow sometimes i don't understand what it is and the code itself to learn the libraries I analyze the wxwindow examples but sometimes I don't understand the examples I searched all websites for examples of wxwindow that I did not find in short if you have tutorials or projects already carried out or even that you know websites do not hesitate i use msvc ++ 2012 wxwindow 3.0.5 and wxwindow 3.1.4
Re: licence de wxWidgets et ses obligations
H,
1. All I can say - don't use wxAndroid.
This port is about 1/10 ready if not less.
Basically all it can do is to create a frame and, possibly, a dialog.
And maybe handle some events.
So very, very basic stuff.
If you really, really, really want - you can try wxQt on Android, but it is not ready neither.
It will require a lot of work to make the actual wxQt port to be completed.
2. What exactly you don't understand? You have to be more specific in order for people to help you.
Check the documentation, build and run samples.
Pick up some project and start the coding. When you got stuck - post here or on the wx-users ML.
People in this community are amazing and fast.
Thank you.
1. All I can say - don't use wxAndroid.
This port is about 1/10 ready if not less.
Basically all it can do is to create a frame and, possibly, a dialog.
And maybe handle some events.
So very, very basic stuff.
If you really, really, really want - you can try wxQt on Android, but it is not ready neither.
It will require a lot of work to make the actual wxQt port to be completed.
2. What exactly you don't understand? You have to be more specific in order for people to help you.
Check the documentation, build and run samples.
Pick up some project and start the coding. When you got stuck - post here or on the wx-users ML.
People in this community are amazing and fast.
Thank you.
Re: licence de wxWidgets et ses obligations
I use google translate so if some word is weird try to see another wayONEEYEMAN wrote: ↑Fri Oct 16, 2020 7:16 pm H,
1. All I can say - don't use wxAndroid.
This port is about 1/10 ready if not less.
Basically all it can do is to create a frame and, possibly, a dialog.
And maybe handle some events.
So very, very basic stuff.
If you really, really, really want - you can try wxQt on Android, but it is not ready neither.
It will require a lot of work to make the actual wxQt port to be completed.
2. What exactly you don't understand? You have to be more specific in order for people to help you.
Check the documentation, build and run samples.
Pick up some project and start the coding. When you got stuck - post here or on the wx-users ML.
People in this community are amazing and fast.
Thank you.
I don't like to write long messages because the translation is poorly translated
thank you for your reply
the wxWidgets examples are not all the same some are easy to understand and some are not as they are done in one file and the examples are not complete
for example the Animate project is just for the wxAnimate class nothing else
and then I would say the examples are for people who know things about wxWidgets
unlike me I don't know much
Yes I did tests every day from morning to night I am in front of my computer because I like to program
I don't limit myself sometimes I can't sleep at night it's a real passion for me
my problem is to understand
I can create an empty window after adding a wxBoxsizer a button everything is ok there is no problem but when I want to position my button I cannot do it correctly whereas version 2.8.12 was simple I think the sizer has had a big change
and the wxHtml or wxListctrl I don't understand
I searched the internet and websites for complete projects
who use wxWidgets for analysis and learn how they did it and how they got there
I again searched the internet for tutorials and projects on websites, only found tutorials for version 2.6
and books for sale
I used to follow a site that explained C ++ programming and wxWidegts 2.8.12 this is what my strength remains on version 2.8.12
how i change the version i can't find any tutorial
I think you understand you need to know what you are doing in the code
so if i follow the examples i wouldn't know how this class works and how to use it
you have to know in theory and do it in practice
in short summary
if you have projects already carried out do not hesitate to say so and if you know of a website do not hesitate either
thanks for your understanding
Re: licence de wxWidgets et ses obligations
Re: licence de wxWidgets et ses obligations
Hi,
Out of curiosity - what is your native tongue?
Build and run the samples. Play with them. Try to understand what each sample/control do and how.
Look at the docs and check the sample code.
Maybe you are not well versed in C++?
Even if you are working under platform, there is a resolution change, different monitors, configuration changes, different themes... etcf.
Absolute positioning most likely will not handle them properly.
So forget about absolute positioning/sizing. Use sizers for everything - every possible layout can be made using different sizers.
I would not spend too much on wxHTML as it doesn't handle HTML5.
Look at wxWebView.
What is the problem when you tried to upgrade your code?
And what is a miss in sample/documentation you do not understand?
Thank you.
That's OK. I can understand you.kikilabe wrote: ↑Sun Oct 18, 2020 8:58 amI use google translate so if some word is weird try to see another wayONEEYEMAN wrote: ↑Fri Oct 16, 2020 7:16 pm H,
1. All I can say - don't use wxAndroid.
This port is about 1/10 ready if not less.
Basically all it can do is to create a frame and, possibly, a dialog.
And maybe handle some events.
So very, very basic stuff.
If you really, really, really want - you can try wxQt on Android, but it is not ready neither.
It will require a lot of work to make the actual wxQt port to be completed.
2. What exactly you don't understand? You have to be more specific in order for people to help you.
Check the documentation, build and run samples.
Pick up some project and start the coding. When you got stuck - post here or on the wx-users ML.
People in this community are amazing and fast.
Thank you.
I don't like to write long messages because the translation is poorly translated
Out of curiosity - what is your native tongue?
Don't try to just read the code.
Build and run the samples. Play with them. Try to understand what each sample/control do and how.
Look at the docs and check the sample code.
Completely not true.
Maybe you are not well versed in C++?
You should always use sizers.kikilabe wrote: ↑Sun Oct 18, 2020 8:58 am Yes I did tests every day from morning to night I am in front of my computer because I like to program
I don't limit myself sometimes I can't sleep at night it's a real passion for me
my problem is to understand
I can create an empty window after adding a wxBoxsizer a button everything is ok there is no problem but when I want to position my button I cannot do it correctly whereas version 2.8.12 was simple I think the sizer has had a big change
Even if you are working under platform, there is a resolution change, different monitors, configuration changes, different themes... etcf.
Absolute positioning most likely will not handle them properly.
So forget about absolute positioning/sizing. Use sizers for everything - every possible layout can be made using different sizers.
what exactly is your problem with those? Be as specific as possible.
I would not spend too much on wxHTML as it doesn't handle HTML5.
Look at wxWebView.
All those projects is done the sane way - check the samples and documentation.
There should be no difference between the code that based on 2.8 and 3.1.kikilabe wrote: ↑Sun Oct 18, 2020 8:58 am I again searched the internet for tutorials and projects on websites, only found tutorials for version 2.6
and books for sale
I used to follow a site that explained C ++ programming and wxWidegts 2.8.12 this is what my strength remains on version 2.8.12
how i change the version i can't find any tutorial
I think you understand you need to know what you are doing in the code
so if i follow the examples i wouldn't know how this class works and how to use it
you have to know in theory and do it in practice
What is the problem when you tried to upgrade your code?
Like I said - please explain which problem did you encounter when upgrading your code?
And what is a miss in sample/documentation you do not understand?
Thank you.
Re: licence de wxWidgets et ses obligations
Hello and thank you for your answer French language in fact version 2.8.12 is not too compatible with 3.1 examples are difficult for me it's true that I'm not too expert in c ++ I was hoping to find projects already done that I could redo it in code or websites explaining how wxWindow works I just found a website that explains wxWindow and its features but with short access if you have tutorials in any language please tell me feel free
thank you in advance
thank you in advance