This forum can be used to talk about general design strategies, new ideas and questions in general related to wxWidgets. If you feel your questions doesn't fit anywhere, put it here.
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I am very sorry if this post seems confusing or sounds stupid. I'm very new to wxWidgets and I've heard that it creates applications capable of running on both Windows and MacOS. I have completed the software I have designed on my windows laptop, and have an exe file that correctly runs, however I now must convert it to a dmg (or app?) file to get it to run on MacOS, as the people I created it for use Mac. I thought this would be rather easy, but it seems like I am wrong. Does anyone have any experience with how to do this? I tried looking at articles online however most seem out-dated or confusing. Sorry if this post makes no sense.
Unfortunately it's not that easy. If you used wxWidgets to write your application, then you can compile the same source code to build a Windows, Linux, or OSX application on the respective platform. But it doesn't let you convert a Windows binary to another platform.
Use the source, Luke!