Im just wondering, totally newbie to C#, but, what is like the biggest thing you can accomplish with both???
Is a level editor for instance something I can make with those (thus, Can I use directx there, or opengl - something like wxnetglcanvas ), with a very complicated interface, or portable .Net is just supossed to be a watered down implementation of MS Framework??? or perhaps the whole purpose after wxNet (for a Portable.Net developer) is having all the wxwidgets classes for c#????
A little offtopic, can something like axiom engine (or whatever, you know, the ogre c# port) be done with this portable.Net???
thanks folks
Portable .NET + WxNet = ???
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