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Re: wxGLCanvas always displaying previous render on Windows 10
Posted: Fri Mar 22, 2019 2:00 pm
by Manolo
glProvokingVertex is used internally by OGL to from primitives. So, it has nothing to do with your issue. Or it's a really rare weird driver bug.
Re: wxGLCanvas always displaying previous render on Windows 10
Posted: Fri Mar 22, 2019 2:06 pm
by rjinman
Manolo wrote: ↑Fri Mar 22, 2019 2:00 pm
glProvokingVertex is used internally by OGL to from primitives. So, it has nothing to do with your issue. Or it's a really rare weird driver bug.
I suspect the latter. If I comment out the lines in the Pyramid sample, I observe the problem - but only on this machine.
Re: wxGLCanvas always displaying previous render on Windows 10
Posted: Tue Apr 02, 2019 3:46 pm
by ONEEYEMAN
Hi,
What type of card do you have? What driver version?
Thank you.
Re: wxGLCanvas always displaying previous render on Windows 10
Posted: Wed Apr 03, 2019 1:38 pm
by rjinman
ONEEYEMAN wrote: ↑Tue Apr 02, 2019 3:46 pm
Hi,
What type of card do you have? What driver version?
Thank you.
Intel(R) UHD Graphics 620
Driver version: 24.20.100.6170