wxGLCanvas always displaying previous render on Windows 10 Topic is solved

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Manolo
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Re: wxGLCanvas always displaying previous render on Windows 10

Post by Manolo »

glProvokingVertex is used internally by OGL to from primitives. So, it has nothing to do with your issue. Or it's a really rare weird driver bug.
rjinman
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Re: wxGLCanvas always displaying previous render on Windows 10

Post by rjinman »

Manolo wrote: Fri Mar 22, 2019 2:00 pm glProvokingVertex is used internally by OGL to from primitives. So, it has nothing to do with your issue. Or it's a really rare weird driver bug.
I suspect the latter. If I comment out the lines in the Pyramid sample, I observe the problem - but only on this machine.
ONEEYEMAN
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Re: wxGLCanvas always displaying previous render on Windows 10

Post by ONEEYEMAN »

Hi,
What type of card do you have? What driver version?

Thank you.
rjinman
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Re: wxGLCanvas always displaying previous render on Windows 10

Post by rjinman »

ONEEYEMAN wrote: Tue Apr 02, 2019 3:46 pm Hi,
What type of card do you have? What driver version?

Thank you.
Intel(R) UHD Graphics 620
Driver version: 24.20.100.6170
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