wxGLCanvas always displaying previous render on Windows 10 Topic is solved
Re: wxGLCanvas always displaying previous render on Windows 10
glProvokingVertex is used internally by OGL to from primitives. So, it has nothing to do with your issue. Or it's a really rare weird driver bug.
Re: wxGLCanvas always displaying previous render on Windows 10
I suspect the latter. If I comment out the lines in the Pyramid sample, I observe the problem - but only on this machine.
Re: wxGLCanvas always displaying previous render on Windows 10
Hi,
What type of card do you have? What driver version?
Thank you.
What type of card do you have? What driver version?
Thank you.