My app (treesheets.com) renders a lot of text through wxDC::DrawText onto a wxScrolledWindow, and it comes out all blurry on a retina mac.
How do I tell it to not upscale a low-res version, but give me the full res (and a scaling factor?) instead? I couldn't find anything to this effect.
And yes, I have the flag required for retina in my info.plist, this only affects the widgets.
This is on OS X Sierra, using latest Xcode, wxWidgets 3.1.