Hi people,
Well i need some help to built a dynamic zoom.
For me, a dynamic zoom will refresh and be able to zoom area that is not static (e.g a video, or writing in application..). So far, i do a static zoom that change the userscale of a part of a bitmap whom come from a wxScreenDc.
I would like to know if anybody has some advises or tips to get me to the good way?
thanks a lot.
Raph.
dynamic zoom over desktop
I think i must give more details, sorry about that.
What i need to do is quit hard i think, I would like to zoom what is uder my cursor, and be able to act on my desktop (looking to web, writing to files etc..).
It must act like this example
http://www.visionsuit.com/
or this one
http://www.workerscollection.com/wcolle ... rtcut_link
I know that it is possible, but i really hope there is a way to do it with wxwidget GUI...
So here I am asking for help, clues ? Any ideas?
Thanks a lot,
Raph.
What i need to do is quit hard i think, I would like to zoom what is uder my cursor, and be able to act on my desktop (looking to web, writing to files etc..).
It must act like this example
http://www.visionsuit.com/
or this one
http://www.workerscollection.com/wcolle ... rtcut_link
I know that it is possible, but i really hope there is a way to do it with wxwidget GUI...
So here I am asking for help, clues ? Any ideas?
Thanks a lot,
Raph.
Raph
Yes, i thought that i would get there...
But the thing is, i have no idea how to do this?? Do i have to use OpenGl, or do i have to use Gdi+ ? But with MinGw i cannot use Gdi+, so i'am a bit screwed up...
All clues are welcom to help me getting out of this!!
Thanks a lot for your interest Auria.
Raph.
But the thing is, i have no idea how to do this?? Do i have to use OpenGl, or do i have to use Gdi+ ? But with MinGw i cannot use Gdi+, so i'am a bit screwed up...
All clues are welcom to help me getting out of this!!
Thanks a lot for your interest Auria.
Raph.
Raph
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I think you should yse DirectX overlays for this purpose.
I found a sample here:
http://www.gamedev.net/community/forums ... _id=367591
http://www.gamedev.net/community/forums ... _id=359319
But it is in C# and I don't have DirectX SDK installed so can't say if it is what you need exactly. But maybe it will help.
I found a sample here:
http://www.gamedev.net/community/forums ... _id=367591
http://www.gamedev.net/community/forums ... _id=359319
But it is in C# and I don't have DirectX SDK installed so can't say if it is what you need exactly. But maybe it will help.