I just finish building a wxWidgets application with OpenGL and Magnum library support.
This is a modified version of williamjcm's contribution at this branch:
https://github.com/mosra/magnum-bootstr ... -wxwidgets
The screen shot is here as attachment, and the code is in the link here: https://github.com/mosra/magnum-bootstr ... -881224413
I hope it can help other guys.
wxWidgets+OpenGL+Magnum library
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- Super wx Problem Solver
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wxWidgets+OpenGL+Magnum library
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- Experienced Solver
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Re: wxWidgets+OpenGL+Magnum library
Great work!
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- Super wx Problem Solver
- Posts: 438
- Joined: Fri Dec 12, 2008 10:31 am
Re: wxWidgets+OpenGL+Magnum library
https://github.com/asmwarrior/magnum-wx
I create a more complex project in the above site.
It can use the mouse to rotate the screen, but it looks like rotation dose not work as expected. Mouse scroll works OK.
EDIT:
I add an issue in the magnum's github site: magnum + wxWidgets sample projects, mouse drag can rotate the camera, but not as expected · Issue #27 · mosra/magnum-bootstrap
I create a more complex project in the above site.
It can use the mouse to rotate the screen, but it looks like rotation dose not work as expected. Mouse scroll works OK.
EDIT:
I add an issue in the magnum's github site: magnum + wxWidgets sample projects, mouse drag can rotate the camera, but not as expected · Issue #27 · mosra/magnum-bootstrap