New to wxSmith Few Questions.

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DanielA
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New to wxSmith Few Questions.

Post by DanielA » Wed Jun 19, 2019 4:21 pm

Hi I downloaded Codeblocks 17.12 and wxSmith 3.0
I started to learn C++ and I have a project to build a GUI and I watched and read a few tutorials/articles but few things...where exactly do I enter source code from other classmates that they have written. When I click on the editor and the sizers it’ll open the assembled code. I already changed the background added text boxes. Although now my idea is to have a calculator which has the code respond to the buttons of all the different functions.

Thank you for the help..

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doublemax
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Re: New to wxSmith Few Questions.

Post by doublemax » Thu Jun 20, 2019 4:48 pm

I don't know if that's what you mean, but in the source files are special comments that wrap the auto-generated code.

Code: Select all

test66Frame::~test66Frame()
{
    //(*Destroy(test66Frame)
    //*)
}
Everything you add outside these comments will be saved when the file is generated again.
Use the source, Luke!

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evstevemd
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Re: New to wxSmith Few Questions.

Post by evstevemd » Fri Jun 21, 2019 7:10 am

DanielA wrote:
Wed Jun 19, 2019 4:21 pm
where exactly do I enter source code from other classmates that they have written.
Sounds like you need to learn C::B first. As with any IDE, you will need to include those files as part of the project
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