Hi,
I'm new to wxWidgets as of yesterday. I was trying to create a Hello World project and struggled with this error for a while. I spent a few hours comparing the project defaults from the Visual Studio project wizard to what's in the minimal project. The single difference that seemed to do it for me was Conformance Mode was set to yes by default in my project. Setting this to no finally fixed this error for me.
Maybe this is common sense for more experienced folks, I'm not even 100% what conformance mode means.
Thanks!
VisualStudio 2017 v15.8.5 (vc141), Conformance Mode
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Re: VisualStudio 2017 v15.8.5 (vc141), Conformance Mode
It's a little hard to extract the relevant information from your post...
https://docs.microsoft.com/en-us/cpp/bu ... ew=vs-2017
What error?...and struggled with this error for a while.
Are you talking about your self-built project file or the one from the minimal sample?Conformance Mode was set to yes by default in my project.
https://docs.microsoft.com/en-us/cpp/bu ... ew=vs-2017
Use the source, Luke!
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- In need of some credit
- Posts: 2
- Joined: Sun Oct 07, 2018 12:17 pm
Re: VisualStudio 2017 v15.8.5 (vc141), Conformance Mode
My fault, I thought I was replying to another post- viewtopic.php?f=19&t=45130. Without that context my post doesn't make much sense.
The error I was getting was the same as Nunki, "error C3861: 'wxStrcoll': identifier not found". I just wanted to give another solution to the issue because simply reordering the includes did not work for me.
The minimal project built fine out of the box. The problem was trying to make a project from scratch using the wizard.
Thanks!
The error I was getting was the same as Nunki, "error C3861: 'wxStrcoll': identifier not found". I just wanted to give another solution to the issue because simply reordering the includes did not work for me.
The minimal project built fine out of the box. The problem was trying to make a project from scratch using the wizard.
Thanks!
Re: VisualStudio 2017 v15.8.5 (vc141), Conformance Mode
Ok, makes sense now. Thanks for the clarification.
Use the source, Luke!