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Changing from 32-bit to 64-bit MinGW

Posted: Thu Jun 07, 2018 9:58 pm
by ColleenKobe
I am currently working in the following environment:

* MinGW, 32 bit version
* wxWidgets, originally compiled with MinGW-32.
* CodeLite version 12.0.3
* Building in Windows 10 Test Mode
* Target platform = Windows 10
* Developing on a 64-bit Windows computer

I now need to change my development platform to produce a 64-bit executable.

To do that, I have downloaded MinGW, the 64-bit version.

My question is, do I need to recompile wxWidgets, since I originally compiled it in the 32-bit version?



Re: Changing from 32-bit to 64-bit MinGW

Posted: Fri Jun 08, 2018 5:28 am
by PB
Yes. One cannot mix 32- and 64-bit code for obvious reasons.