Page 1 of 1

Cross-Compiling under Windows for Mac

Posted: Wed Nov 12, 2008 10:50 am
by normunds
Is there any tutorial or hints, how to compile for Mac OS X on Windows?

Posted: Wed Nov 12, 2008 11:11 am
by upCASE
Hi!
I may be wrong on this, but I do not believe that this is possible. At least I never heard of a cross-compiler that would be able to do that.

Posted: Wed Nov 12, 2008 2:34 pm
by normunds
That's bad. And what about for Mac OS X on Linux?
upCASE wrote:Hi!
I may be wrong on this, but I do not believe that this is possible. At least I never heard of a cross-compiler that would be able to do that.

Posted: Wed Nov 12, 2008 2:41 pm
by upCASE
Never heard of that either. The only cross-compiler working for desktop OS I know to be working is linux -> windows. However, this does not mean it doesn't exist or that anybody is working on that at the moment.

Posted: Wed Nov 12, 2008 9:48 pm
by qgranfor
normunds wrote:That's bad. And what about for Mac OS X on Linux?
upCASE wrote:Hi!
I may be wrong on this, but I do not believe that this is possible. At least I never heard of a cross-compiler that would be able to do that.
http://www.sandroid.org/imcross/ are scripts to setup a cross-compile environment for windows and mac osx on linux and specifically targets wxWindows as well.

Posted: Thu Nov 13, 2008 1:03 am
by Auria
I have never heard of cross-compiling, but maybe it's possible. In all cases, don't forget to get information on app bundles otherwise wxWidgets apps won't run properly on mac