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Best GUI for developing under Linux

Posted: Sun Jan 21, 2007 9:13 pm
by acsMike
Hi everybody,
I am considering porting a few apps from Windows & Mac to Linux. Which would the best graphical development environment be to hook up GCC to? Emacs?How do people actually develop under Linux?

I am used with XCode and Visual C++... Is there something as "visual" under Linux?

Thanks for reading this stupid question ;-)

Posted: Sun Jan 21, 2007 9:24 pm
by Auria
Well this is not quite related to wxWidgets :wink:

Well XCode and Visual C++ are IDEs... so you need to look for an IDE - there are many to choose from. Code::Blocks, Anjuta, KDevelop, many others

You can also just use a plain text editor + build system (makefile, scons, etc.)

Depending on your needs ;)

Posted: Mon Jan 22, 2007 6:34 am
by acsMike
Auria wrote:Well this is not quite related to wxWidgets :wink:

Well XCode and Visual C++ are IDEs... so you need to look for an IDE - there are many to choose from. Code::Blocks, Anjuta, KDevelop, many others

You can also just use a plain text editor + build system (makefile, scons, etc.)

Depending on your needs ;)
Thanks Auria. I'll have a look at those. They all look very good.

Posted: Mon Jan 22, 2007 8:22 am
by Jorg
My all time favorite is using CMake for generating the project files. With the improved FindWxWidgets script they are using in Cmake 2.4+ this has become a breeze. With Cmake you can generate project files for:

- Makefile
- KDevelop3
- XCode (I believe)

And on windows a whole lot more.

So when I generate my Kdevelop3 workspace, I use that IDE to develop in wxWidgets under linux

Regards,
- Jorgen

Posted: Mon Jan 22, 2007 8:27 am
by acsMike
Jorg wrote:So when I generate my Kdevelop3 workspace, I use that IDE to develop in wxWidgets under linux
Aha, thanks for that Jorg.