wxWidgets Software Engineer Position available

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simcreator
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wxWidgets Software Engineer Position available

Post by simcreator » Tue Dec 27, 2005 11:56 pm

Realtime Technologies, Inc. is actively seeking a full time Software Engineer to join our quickly growing team creating and enhancing our full-line of vehicle simulation and engineering analysis software applications. The applicant will be responsible for developing the application frameworks and graphical user-interfaces for cross-platform applications using the wxWidgets framework.

If you are an outstanding individual contributor able to take a new product from inception through release, and work in a fast-paced and exciting work environment, then this position is for you.

Responsibilities will include but are not limited to:
* Port existing Windows MFC applications to cross-platform wxWidgets applications
* Design, implement, and test cross-platform simulation and graphical modeling applications
* Develop and maintain software libraries of our existing products
* Provide application support to customers

The candidate must have the following experience and skills:
* Expertise in developing cross-platform applications in C++ employing the wxWidgets (wxWindows) framework (2+ years)
* Knowledge and application of proper software development methods and design patterns
* Ability to work well both independently and as a member of a diverse team of developers and customers
* Excellent communication, writing, and documentation skills
* U.S. Citizenship

In addition, it is beneficial if the candidate has any of the following additional experience:
* Knowledge of 3D graphics (OpenGL, Scene Graphs)
* Contributed or worked as part of an open-source project
* Experience in source code revisioning systems (specifically CVS)

Realtime Technologies, Inc. (RTI) is a leader in the real-time simulation industry. For several years RTI has been delivering visualization systems, driving simulators, vehicle dynamics, audio subsystems, motion drive algorithms, and control loading feedback solutions to the commercial simulation and gaming community. Visit us on the web at http://www.simcreator.com

Email your resume and cover letter describing yourself and your qualifications to [email protected]

Monster.com posting

priyank_bolia
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Re: wxWidgets Software Engineer Position available

Post by priyank_bolia » Wed Dec 28, 2005 7:22 am

simcreator wrote:The candidate must have the following experience and skills:
* U.S. Citizenship
Does any body how to get this skill :D

sethjackson
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Re: wxWidgets Software Engineer Position available

Post by sethjackson » Wed Dec 28, 2005 2:29 pm

priyank_bolia wrote:
simcreator wrote:The candidate must have the following experience and skills:
* U.S. Citizenship
Does any body how to get this skill :D
Yeah live in Europe. Oh wait...... :lol:

simcreator
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In need of some credit
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Joined: Tue Dec 27, 2005 11:53 pm
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Post by simcreator » Wed Dec 28, 2005 2:38 pm

Sorry - much of our work is involved with the US Government, and things are much smoother with US Citizens. It is difficult, because this precludes many very qualified candidates. But it is still a requirement.

Also, I'm not sure which universities offer courses in "US Citizenship" :)

Please respond here, or email me at [email protected] if you have any further questions.

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