I have ported the wxRibbon to wxMSW 2.8.5 or later

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lollisoft
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I have ported the wxRibbon to wxMSW 2.8.5 or later

Post by lollisoft »

Hi,

as of my tryings to use wxMSW 2.9.0 with Open Watcom I stopped trying wxRibbon, but ported the code to compile with Open Watcom using wxMSW 2.8.5. The screenshots for the Windows platform are looking the same thus I omit these.

But also I tried to port the code to Mac OS X and I got partly success.

Look here: http://blog.lollisoft.de/

I'll suppose the drawing problem is because the MSW art provider code is used.

Please comment :-)

Lothar
OS: Windows 7, Mac OS X (Panther/Leopard/Snow Leopard), SuSE Linux, Debian (PPC), OpenMoko FreeRunner
Compiler: OpenWatcom, GCC
wxWidgets 2.8.x
IDE Makefile based.
RAD My own brewed, Code generation with XSLT and DialogBlocks
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