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Just to make sure: Is it OK to use the wxWebConnect library in an commercial application? I know that the wxWidgets license allows that but does the MPL?
Visual C++ 9.0 / Windows XP Pro SP3 / wxWidgets 2.9.0 (SVN) | Colligere
Short answer: Yes, it's ok.vdell wrote:Just to make sure: Is it OK to use the wxWebConnect library in an commercial application? I know that the wxWidgets license allows that but does the MPL?
We use wxWebConnect in our proprietary software, Kirix Strata. If you need help with understanding the requirements of the MPL (such as additional terms you need in your proprietary EULA), please contact Mozilla directly. From our experience, they are quite happy to see other people using their code and can point you in the right direction as to what disclosures you need to make you compliant.
You can read about the MPL here: (http://www.mozilla.org/MPL/)
Here are the key bits for you. Quoting from the MPL FAQ (http://www.mozilla.org/MPL/mpl-faq.html):
I want to distribute complete and unchanged binary packages provided by mozilla.org. What do I have to do?
Best,I want to distribute Firefox (or other MPL-covered code) that I have compiled myself but not changed. What do I have to do?
* add a conspicuous notice stating where to find the exact source to the binary you are distributing [3.6]
(Note: if you are compiling a Firefox-like package, this may be already included, e.g. in about:.)
* if your documentation has a section dealing with licensing or the recipient's rights to the code, put a copy of the MPL in it. [3.5]
You may distribute any binaries you create under a license of your choosing, as long as it doesn't interfere with the recipients' right to the source under the MPL [3.6].
You may require a Mozilla Foundation trademark license if you wish to use Mozilla Foundation trademarks (e.g. the Firefox name or logo).