If you are using the main C++ distribution of wxWidgets, Feel free to ask any question related to wxWidgets development here. This means questions regarding to C++ and wxWidgets, not compile problems.
I would need to implement a window that supports both OpenGL and scrolled window. My understanding is that to support OpenGL I need to make my class, say MyWindow, a subclass of wxGLCanvas; but to make it a scrolled window, MyWindow needs to be a subclass of wxScrolledWindow. Thanks in advance!
Here's another question. I need to split the main window into 6 (3x2) subwindows. Is there a smarter way than using splitterWindow 5 times (one vertical split and 4 horizontal splits)?