sizeof(wxChar) == 2 and Unicode
Posted: Thu Mar 16, 2006 6:20 pm
Hello, i have an unicode related question.
Is the wxString class aware of of the fact that unicode requires more than 2 bytes? I do not think so, so why does the docu say, wxString can be used for unicode?
Codepoints since 2001 do need at least 3 bytes (ok 4;) ).
What do you think, have i overlooked something?
Is the wxString class aware of of the fact that unicode requires more than 2 bytes? I do not think so, so why does the docu say, wxString can be used for unicode?
Codepoints since 2001 do need at least 3 bytes (ok 4;) ).
What do you think, have i overlooked something?