Sorry for awakening this zombi thread... (it is from 2006, jesus...)
Yes, I can see the same with valgrind. I suppose it is some errors inside wx-mem-management. But, I am not sure, though. So, anyone who could clarify this strange thing any further?
cu
Stefan
Search found 32 matches
- Fri Mar 20, 2009 11:12 am
- Forum: C++ Development
- Topic: memory leaks
- Replies: 12
- Views: 3410
- Wed Mar 04, 2009 11:22 am
- Forum: C++ Development
- Topic: Garbaged layout: sizers with wxPanel (still a wxNewbe();)
- Replies: 1
- Views: 488
Re: Garbaged layout: sizers with wxPanel (still a wxNewbe();
Argh... found it...
SetSizerAndFit() does not imply a Layout()...
cu
Stefan
SetSizerAndFit() does not imply a Layout()...
cu
Stefan
- Wed Mar 04, 2009 10:31 am
- Forum: C++ Development
- Topic: Garbaged layout: sizers with wxPanel (still a wxNewbe();)
- Replies: 1
- Views: 488
Garbaged layout: sizers with wxPanel (still a wxNewbe();)
Hi folks, with the code below, I get some garbage "Layout" ... Like all widgets rendered all over each other at position (0,0)... Only if I manually resize the frame, then I get the desired layout. This completely puzzels me... I suspect it could be something with the parentship of some widgets, but...
- Tue Feb 24, 2009 1:38 pm
- Forum: C++ Development
- Topic: Buttons in Panel in treebook do not work (still a newbe)
- Replies: 4
- Views: 734
Hi, i don't sure, but try to make my_treebook as a parent for the panels: wxPanel* my_panel1 = new wxPanel(my_treebook); O_O *WOW* that was it! Many many thanks! I overlooked that one (I am pretty sure it would have taken me ages to find this...) What I have learned from this one: ever check that t...
- Tue Feb 24, 2009 12:38 pm
- Forum: C++ Development
- Topic: Buttons in Panel in treebook do not work (still a newbe)
- Replies: 4
- Views: 734
Hi Jim, I believe you need to call Connect for the object that will generate the event. ... The last parameter tells the event logic that your frame object will handle the event on behalf of the button. no, I am sorry,... it is behaving absolutely the same with the changed event-connect. It is like ...
- Tue Feb 24, 2009 10:32 am
- Forum: C++ Development
- Topic: Buttons in Panel in treebook do not work (still a newbe)
- Replies: 4
- Views: 734
Buttons in Panel in treebook do not work (still a newbe)
Hi, as I am still a wxNewbe, I am stuck again... I would like to have a config-frame (like that one in Netscape or VLC) for my Program, so this was my try: enum { ID_BUTTON_SKIN = (wxID_HIGHEST+1), }; BEGIN_EVENT_TABLE(config_frame, wxFrame) END_EVENT_TABLE() config_frame::config_frame(wxFrame *fram...
- Tue Feb 17, 2009 10:21 am
- Forum: C++ Development
- Topic: Destroy() doesn't work in conjunction with a singleton?
- Replies: 4
- Views: 1551
phlox81 wrote:ouch. Don't ever use a not initialised pointer like that.Code: Select all
setup* GUI; GUI = GUI->get_instance();
Maybe this works.Code: Select all
setup* GUI = setup::get_instance();


many thanks,
Stefan
- Tue Feb 17, 2009 8:39 am
- Forum: C++ Development
- Topic: Destroy() doesn't work in conjunction with a singleton?
- Replies: 4
- Views: 1551
Hi! Hard to tell without seeing some code :) How did you use the frame in the singleton? OK, here comes the code for the singleton: // configuration singleton class setup { public: splash_frame* spl_frame; ~setup() { } static setup* get_instance() { static setup instance; return &instance; } void s...
- Tue Feb 17, 2009 6:55 am
- Forum: C++ Development
- Topic: Destroy() doesn't work in conjunction with a singleton?
- Replies: 4
- Views: 1551
Destroy() doesn't work in conjunction with a singleton?
Hi, at first I have built my project using a global pointer to an object derived from a wxFrame (a wannabe splash-screen). When using the global pointer either works: a) closing/destroying the frame with this->Destroy(); b) closing/destroying the frame from outside with ptr->Destroy(); But if I use ...
- Fri Feb 13, 2009 12:11 pm
- Forum: C++ Development
- Topic: relative positioning a wxframe on screen (still a newbe...)
- Replies: 2
- Views: 509
- Fri Feb 13, 2009 11:50 am
- Forum: C++ Development
- Topic: relative positioning a wxframe on screen (still a newbe...)
- Replies: 2
- Views: 509
relative positioning a wxframe on screen (still a newbe...)
Hi, if I call my main frame-class with wxDefaultPosition, it is always positioned top-left on the screen... So far, so good. But, I would like to position it bottom-left on the screen. (I have googled for hours, now, and I seem to be too blind to find the solution for positioning my main window on t...
- Fri Nov 14, 2008 5:04 pm
- Forum: C++ Development
- Topic: wxBoxSizer Layout Problem (xwNewbie...)
- Replies: 11
- Views: 2342
Oscilloscope in wxFrame?
Hi, for all of the people who probably stumble across the same problem... :D the ->Layout() must just be at the very end and everything is fine... To just ask another question: I can blit an image to the frame with dc.drawImage() and it works all like I would expect it... but is that the recommended...
- Fri Nov 14, 2008 11:41 am
- Forum: C++ Development
- Topic: wxBoxSizer Layout Problem (xwNewbie...)
- Replies: 11
- Views: 2342
Hi David, I know, I was joking. I was hoping so... But as I have the general experience with forums in that there are some, erm say, "unpolite" people arround, sometimes -- esp. if it is silly newbies (aka idiots... :D) questions... so I wasn't completely sure about that... That is improves with res...
- Fri Nov 14, 2008 9:27 am
- Forum: C++ Development
- Topic: wxBoxSizer Layout Problem (xwNewbie...)
- Replies: 11
- Views: 2342
Why are you setting the size of your wxTextCtrl to wxDefaultSize ? this also was a test if anything changes... I have changed that back to 100x100 (and 320x100) and all remains like it is... This must be something other. Even if I completely remove the textCtrl, the vertical height of the sizer is ...
- Fri Nov 14, 2008 1:42 am
- Forum: C++ Development
- Topic: wxBoxSizer Layout Problem (xwNewbie...)
- Replies: 11
- Views: 2342
Yes, I have tried that, too. It makes no difference...timg wrote:Did you try making these calls:after this?Code: Select all
topSizer->Fit( this ); // fit the dialog to the contents topSizer->SetSizeHints( this ); // set hints to honor min size
Code: Select all
SetSizer( topSizer );
Stefan