Search found 1287 matches
- Wed Jun 24, 2015 11:40 pm
- Forum: Platform Related Issues
- Topic: Build on Mac OSX Yosemite 10.10 with Xcode only
- Replies: 6
- Views: 6057
Re: Build on Mac OSX Yosemite 10.10 with Xcode only
Are you building the library using the Xcode project files, or using the command line configure/make? If the latter, what are the configure options you're using? What are the first few errors?
- Fri Jun 05, 2015 3:40 am
- Forum: C++ Development
- Topic: wxTimePickerCtrl not firing EVT_TIME_CHANGED when changing only one value in the hour slot.
- Replies: 1
- Views: 1395
Re: wxTimePickerCtrl not firing EVT_TIME_CHANGED when changing only one value in the hour slot.
This could easily be a bug that should be reported to the issue tracker.
- Fri Jun 05, 2015 3:36 am
- Forum: Platform Related Issues
- Topic: QDGetPictureBounds undefined when compiling wxMac 2.8.10 on OS X Yosemite
- Replies: 4
- Views: 2870
Re: QDGetPictureBounds undefined when compiling wxMac 2.8.10 on OS X Yosemite
2.8 never supported OSX 10.10 (I'm not even sure it officially supported 10.9 either for that matter), so you're likely out of luck there. However, it should also be possible to build wxWidgets 2.8 with older OSX SDKs that should be compatible with 10.10 (see --with-macosx-sdk and the --with-macosx-...
- Fri Jun 05, 2015 3:31 am
- Forum: C++ Development
- Topic: Own, transparent wxFrame background
- Replies: 11
- Views: 6817
Re: Own, transparent wxFrame background
What you need to know is: I want to use completely different GUI style, and not the Windows one, Whole UI is based on the external PNG images Pretty much the most important goal of wxWidgets is to offer native user interface components in a cross-platform manner, and these two requirements are enti...
- Sun May 24, 2015 5:41 pm
- Forum: C++ Development
- Topic: Annoying -Wdeprecated-declarations
- Replies: 1
- Views: 2204
Re: Annoying -Wdeprecated-declarations
You could turn off WXWIN_COMPATIBILITY_3_0, WXWIN_COMPATIBILITY_2_8, or WXWIN_COMPATIBILITY_2_6 if you're using 2.8 (hopefully not if you're attempting to use this new of a compiler though). From configure, you can turn those off using --disable-compat30, --disable-compat28, or --disable-compat26. w...
- Mon May 18, 2015 11:49 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Issues with wxWidgets 3.0.2 and Visual Studio 2013
- Replies: 4
- Views: 2784
Re: Issues with wxWidgets 3.0.2 and Visual Studio 2013
So how do i fix the intellisense issues? Turn Intellisense off? Heh. Really though, it depends on how you've configured your build. Intellisense isn't always as smart as it claims to be, and there's just some things it can't detect like some of the compile-time build configuration options wxWidgets...
- Thu May 14, 2015 6:28 am
- Forum: Compiler / Linking / IDE Related
- Topic: Does wxWidgets 3.x know the term build "out-of-source"?
- Replies: 4
- Views: 2484
Re: Does wxWidgets 3.x know the term build "out-of-source"?
Probably worth noting that a "prefix" on Unix machines actually has some meaning since those operating systems actually define specific locations for certain types of application files (using the Filesystem Hierarchy Standard). That isn't the case on Windows, so doing the same really doesn...
- Thu May 14, 2015 6:21 am
- Forum: Compiler / Linking / IDE Related
- Topic: Does wxWidgets 3.x know the term build "out-of-source"?
- Replies: 4
- Views: 2484
Re: Does wxWidgets 3.x know the term build "out-of-source"?
I seem to recall that all VS project files also use a common environment variable for configuring build locations. In the latest development version of wxWidgets, this is more easily managed by copying wx_setup.props to wx_local.props, and making changes there: http://wxwidgets.blogspot.com/2014/08/...
- Fri May 01, 2015 4:59 am
- Forum: Compiler / Linking / IDE Related
- Topic: Error building wxmsw 3.0.2 & vc++ 2003 toolkit
- Replies: 7
- Views: 4360
Re: Error building wxmsw 3.0.2 & vc++ 2003 toolkit
Well, it's worth noting that one reason it's bigger is because the Windows SDK comes pre-packaged with VC9 Express, while the older versions required downloading and installing it separately. Either case, it's obviously required for wxWidgets. Besides, considering how cheap disk space is these days,...
- Mon Apr 27, 2015 2:02 pm
- Forum: C++ Development
- Topic: GUI/App without subclassing
- Replies: 3
- Views: 2861
Re: GUI/App without subclassing
Probably worth noting that without subclassing controls, panels, windows, or other various components, the biggest drawback is the lack of static event tables. If you are a procedural programmer though, you probably would rather use dynamic event tables anyway. This works in 2.8 and older using Conn...
- Mon Apr 27, 2015 1:06 am
- Forum: C++ Development
- Topic: GUI/App without subclassing
- Replies: 3
- Views: 2861
Re: GUI/App without subclassing
Am I able to create a GUI application in wxWidgets without subclassing wxFrame/wxApp etc? This seems like a very restrictive, verbose, and annoying structure, but I can't find any resources that don't do it. wxWidgets is really designed as an object oriented library. At the least, you'll need to su...
- Sun Apr 26, 2015 7:54 am
- Forum: Compiler / Linking / IDE Related
- Topic: Error building wxmsw 3.0.2 & vc++ 2003 toolkit
- Replies: 7
- Views: 4360
Re: Error building wxmsw 3.0.2 & vc++ 2003 toolkit
That's unfortunate since I know VC6 wasn't officially dropped until 3.1:
https://groups.google.com/d/msg/wx-dev/ ... 5fTFit6D0J
https://groups.google.com/d/msg/wx-dev/ ... 5fTFit6D0J
- Sat Apr 25, 2015 7:13 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Error building wxmsw 3.0.2 & vc++ 2003 toolkit
- Replies: 7
- Views: 4360
Re: Error building wxmsw 3.0.2 & vc++ 2003 toolkit
Which compiler version? You need at least VS2005 (VC 8). Support for VS2003 (VC 7.1) was dropped in wx 3.0. This is incorrect. VC6 support wasn't dropped until 3.1+. Also, VC7 is still supported in 3.1+ even when VC6 support was dropped. Of course, I'd still recommend that Joelito upgrade to at lea...
- Wed Apr 22, 2015 6:38 am
- Forum: C++ Development
- Topic: Easily starting a window maximized, and keeping it that way (Win7)
- Replies: 1
- Views: 1994
Re: Easily starting a window maximized, and keeping it that way (Win7)
It's a pretty rare request since it very likely makes for a frustrating UI for users for mostly no benefit. I'm actually kind of surprised to even see that combination of style flags being mentioned in the manual. I'm not sure if what you have in mind is actually possible, but you might be able to d...
- Mon Apr 13, 2015 7:14 am
- Forum: General Development
- Topic: wxUSE_STL - Discussion on what it does, pros, cons
- Replies: 5
- Views: 5370
Re: wxUSE_STL - Discussion on what it does, pros, cons
But, when wxUSE_STL is OFF (default setting), it's not clear for me if wxWidgets still relay on underlying STL or not. The library doesn't rely on STL if wxUSE_STL is off, however, it will still provide the compatibility API which is just a copy of STL API against the wxWidgets containers, without ...