Search found 187 matches

by Vexator
Wed Jun 07, 2006 1:12 pm
Forum: C++ Development
Topic: Is it possible to customize the caption of a wxFrame?
Replies: 2
Views: 458

no. and it's not a bug, it's a feature.
by Vexator
Mon Jun 05, 2006 9:30 pm
Forum: C++ Development
Topic: sizers - a row thats spans over multiple columns?
Replies: 2
Views: 523

sizers - a row thats spans over multiple columns?

can i do sth like that with wx sizers? so that i have e.g. a flexgridsizer with a caption in the first row and then three spinctrl's in the 2nd one, so that the first row spans over the three columns in the 2nd row?

Image
by Vexator
Mon Jun 05, 2006 12:24 pm
Forum: The Code Dump
Topic: Latest wxTreeMultiCtrl Code
Replies: 36
Views: 13133

mh ok but this way i can't use the wxTMC_SPAN_WIDTH feature, right?
by Vexator
Mon Jun 05, 2006 11:39 am
Forum: C++ Development
Topic: grey border around buttons when placed on white background
Replies: 2
Views: 623

grey border around buttons when placed on white background

i placed a button on a white background, but there was still a grey border around it. so i called setbackgroundcolour( *wxWHITE ), which got rid of the border, but now the label had a white background.. http://vexator.net/buttons.gif i looked into the wx source and commented out makeownerdrawn() in ...
by Vexator
Mon Jun 05, 2006 10:55 am
Forum: The Code Dump
Topic: Latest wxTreeMultiCtrl Code
Replies: 36
Views: 13133

i downloaded version 1.10 and i still have a question: on your screenshots you have multiple controls aligned horizontally.. how can i do this (without using a panel to place everything on)? when i append multiple windows, they always get positioned one below the other.. couldn't find sth in the doc...
by Vexator
Sat Jun 03, 2006 11:50 pm
Forum: C++ Development
Topic: No tooltips - Bug?
Replies: 3
Views: 639

i use wxaui. the "first one" is the mainframe's toolbar. the other ones are toolbars of wxaui panes. in my viewport class: void Viewport3D::SetupToolbar() { ToolsPanel = new wxPanel( this, wxID_ANY, wxDefaultPosition, wxSize(300, 25) ); Tools = new wxToolBar( ToolsPanel, wxID_ANY, wxDefaultPosition,...
by Vexator
Sat Jun 03, 2006 11:45 pm
Forum: C++ Development
Topic: Splitter windows and Using OpenGL as scrolled windows
Replies: 2
Views: 676

srolling a 3d viewport? why not use the mouse to navigate through the 3d view?
by Vexator
Sat Jun 03, 2006 9:50 am
Forum: C++ Development
Topic: No tooltips - Bug?
Replies: 3
Views: 639

No tooltips - Bug?

if i have more than one toolbar in my app, only the tooltips of the first one are displayed. is this a known bug? this does only happen to tooltips given as an argument in the wxtoolbar::addtool() functions; if i set a tooltip for a control manually before i add it to the toolbar, it works.
by Vexator
Wed May 31, 2006 7:53 pm
Forum: Open Discussion
Topic: A frustrated newbie in wxWidgets
Replies: 12
Views: 2116

by Vexator
Wed May 31, 2006 7:52 pm
Forum: Announcements and Discoveries
Topic: wxWidgets.org needs screenshots!
Replies: 8
Views: 1999

thumbnail: http://vexator.net/vx_thumb.jpg enlarged version: http://vexator.net/vx.jpg short description: vx Game Creation System enables users who are inexperienced in programming to create high quality games. A first public beta test is scheduled for fall 2006. Key features: - powerful and flexibl...
by Vexator
Wed May 31, 2006 7:23 am
Forum: Open Discussion
Topic: A frustrated newbie in wxWidgets
Replies: 12
Views: 2116

ogl works pretty well with wx. i've never had any problems, even with multiple viewports:

Image
by Vexator
Mon May 22, 2006 7:34 am
Forum: General Development
Topic: WindowsXP Themes, Visual Styles or Skins
Replies: 2
Views: 1283

no, this is not possible, as wx, like you already noticed, tries to reflect the native look and feel of the os.

but you still can inherit from the widgets you'd like to style and override their paint events.
by Vexator
Mon May 22, 2006 7:28 am
Forum: General Development
Topic: Compiling images statically
Replies: 11
Views: 1675

is there a cross-platform solution for other file formats like png? (for alpha map support)
by Vexator
Tue May 16, 2006 1:24 pm
Forum: General Development
Topic: undo/redo
Replies: 6
Views: 1473

undo/redo

i'd like to add undo/redo functionality to my app, but i have no idea how to. is there a general approach? which way do you support this feature in your app? thanks in advance!
by Vexator
Wed May 10, 2006 2:17 pm
Forum: C++ Development
Topic: wxlocale corrupts my mesh files?!
Replies: 19
Views: 2369

so the first wxlocale (the one which i assign the chosen language to) will be used to translate strings, while the 2nd one will be used by the c functions? sounds like it could work, but it's actually an ugly hack, isn't it? :/ is this really better than simply deactivating wxlocale and then re-acti...