Search found 38 matches
- Tue Jul 25, 2006 4:13 am
- Forum: Compiler / Linking / IDE Related
- Topic: Compiling a wxGLCanvas app on OS X 10.3.9
- Replies: 6
- Views: 1640
Actually now i look closer at your makefile, you have`$(WX_CONFIG) --cxxflags --gl-libs` in your .cpp.o line, this will generate -l(something) when making a .o file, which i believe to be incorrect. You shouldn't be passing a -l to gcc unless it is linking. this shouldn't cause the error you describ...
- Mon Jul 24, 2006 6:59 am
- Forum: C++ Development
- Topic: OpenGL canvas and frames
- Replies: 9
- Views: 1770
- Mon Jul 24, 2006 6:57 am
- Forum: Compiler / Linking / IDE Related
- Topic: Compiling a wxGLCanvas app on OS X 10.3.9
- Replies: 6
- Views: 1640
i had a problem too, but now its fine, see this thread:
http://forums.wxwidgets.org/viewtopic.p ... highlight=
http://forums.wxwidgets.org/viewtopic.p ... highlight=
- Fri Jul 14, 2006 6:54 am
- Forum: C++ Development
- Topic: OpenGL canvas and frames
- Replies: 9
- Views: 1770
Thanks for the links ppl I think there may be a bug in wxMac2.6.3... i have looked in the wx source code and found the following entry in the constructor for wxGLContext in the carbon implementation m_drawable = (AGLDrawable) UMAGetWindowPort(MAC_WXHWND(win->MacGetTopLevelWindowRef())); im not an ex...
- Fri Jul 07, 2006 7:38 am
- Forum: Compiler / Linking / IDE Related
- Topic: Build results in unusual behaviour
- Replies: 2
- Views: 1210
- Fri Jul 07, 2006 7:37 am
- Forum: C++ Development
- Topic: OpenGL canvas and frames
- Replies: 9
- Views: 1770
- Sat Jul 01, 2006 12:39 am
- Forum: C++ Development
- Topic: OpenGL canvas and frames
- Replies: 9
- Views: 1770
OpenGL canvas and frames
Hello, i have been experimenting with using openGL in wxWindows and i successfully was able to implement a single openGL window in a frame, however if i try to add any other controls to the window the openGL window dissappears leaving just the frame and control! i would like to make a frame with an ...
- Mon Jun 26, 2006 12:28 am
- Forum: Compiler / Linking / IDE Related
- Topic: Build results in unusual behaviour
- Replies: 2
- Views: 1210
Build results in unusual behaviour
Hello, I have started to use wxWidgets, using my macbook pro (intel mac). I have built wxMac-2.6.3 from source (./configure && make && sudo make install), and have successfully built the samples using the provided makefile. However when attempting to compile the sample opengl "cube" application usin...