I think that calling TestDestroy from your SimThread may solve the problem.
This is what the manual says
http://www.wxwidgets.org/manuals/2.6.3/ ... estdestroy
Search found 43 matches
- Fri Jul 21, 2006 7:01 am
- Forum: C++ Development
- Topic: wxThread do not stop
- Replies: 2
- Views: 1099
- Fri Jul 21, 2006 6:57 am
- Forum: Compiler / Linking / IDE Related
- Topic: Bringing up wxWidgets to work with Code::Blocks
- Replies: 5
- Views: 3417
Re: Bringing up wxWidgets to work with Code::Blocks
Uhm, I'm not an expert, but the message "m_serviceName undeclared" seems to indicate that the wxWidgets-2.6.3/include/wx/msw/dde.h has some problem. I don't have the source code at hand, but try to take a look at lines 103 and 111 in dde.h and see if you can figure out what went wrong. you...
- Thu Jul 20, 2006 9:38 pm
- Forum: Announcements and Discoveries
- Topic: wxAUI integrated into wxWidgets CVS
- Replies: 21
- Views: 9682
... applying other people's patches and contributions such as Peer Sommerlund's layout saving code ... Off topic, I know :oops: - but this patch is Huge's, not mine. I have done some reverse engineering to understand wxIFM, so my desk has a few diagrams that could be thrown at new developers trying...
- Thu Jul 20, 2006 9:13 pm
- Forum: Announcements and Discoveries
- Topic: wxAUI integrated into wxWidgets CVS
- Replies: 21
- Views: 9682
Re: wxAUI Tabs - first phase
Good work Ben.bwilliams wrote:... first crack at tabs in wxAUI. It's not the full deal yet, but we'll get there soon enough.
By the way, does the inclusion of wxAUI mean the exclusion of wxFL, the old docking toolkit found in contrib?
- Wed Jul 19, 2006 7:03 am
- Forum: Announcements and Discoveries
- Topic: wxIFM support probe
- Replies: 1
- Views: 1362
wxIFM support probe
I'm currious to see how many people here would like to support development of wxIFM, the current alternative to wxAUI. Both components provide docking windows, and both of them have featuers that the other is missing. wxAUI has a community around http://www.kirix.com/community/wxaui.html whereas wxI...
- Tue Jul 18, 2006 8:14 pm
- Forum: Announcements and Discoveries
- Topic: wxAUI integrated into wxWidgets CVS
- Replies: 21
- Views: 9682
Most projects that end up on SF simply rot. Although mine will be rotting as well, so there isn't much of a difference in that regard. True, you need a critical mass to get your project rolling. But I believe that wxIFM can get that mass with just a small effort attracting new developers. Using SF ...
- Tue Jul 18, 2006 5:23 am
- Forum: Announcements and Discoveries
- Topic: wxAUI integrated into wxWidgets CVS
- Replies: 21
- Views: 9682
I don't know what I will do with my OSS projects at this point. I have not the desire to spend countless hours on them, and a project like wxIFM2 is the kind of projet that requires detication to get anywhere with. One option is to place the codebase on sourceforge and invite more developers onboar...
- Mon Jul 17, 2006 5:44 am
- Forum: C++ Development
- Topic: How to handle wxThread::Wait() == -1
- Replies: 2
- Views: 1163
- Sun Jul 16, 2006 5:54 am
- Forum: C++ Development
- Topic: How to handle wxThread::Wait() == -1
- Replies: 2
- Views: 1163
How to handle wxThread::Wait() == -1
Hi. I'm trying to delete two joinable threads, but Wait() returns -1 How can I see what this error indicates? Why is the ErrorCode type a void* and not an int? Example code: timer->Delete(); // @todo implicit? timer->Wait(); if (timer->Wait() == (wxThread::ExitCode)-1) TRACE("*** Error waiting ...
- Fri Jul 14, 2006 1:03 pm
- Forum: Compiler / Linking / IDE Related
- Topic: New to wxWidgets - please recommend compiler
- Replies: 11
- Views: 3341
- Fri Jul 14, 2006 8:02 am
- Forum: Compiler / Linking / IDE Related
- Topic: New to wxWidgets - please recommend compiler
- Replies: 11
- Views: 3341
gcc is a must since you do cross platform work, vc is to make windows users more happy downloading (but not using) your application. I think the effort is better spent adding features and removing bugs, than by optimizing download time. Use the 20-80 rule: Spend 20% of the time needed to achive mini...
- Thu Jul 13, 2006 12:52 pm
- Forum: C++ Development
- Topic: Sockets FAQ/Tutorial
- Replies: 31
- Views: 103995
May I suggest this FAQ is merged into http://www.wxwidgets.org/wiki/index.php/WxSocket This will have two bennefits: 1) Less confusion because there is only one source for wxSocket info 2) Faster to read because you don't have to go through the entire thread to make sure you did not miss some import...
- Tue Jun 13, 2006 7:46 am
- Forum: C++ Development
- Topic: Problem with wxCondition Timeout
- Replies: 1
- Views: 905