Search found 1475 matches

by lowjoel
Sat Apr 14, 2007 1:50 am
Forum: wxDev-C++
Topic: Dependency failure: change .h file, .cpp is not recompiled
Replies: 3
Views: 704

Is your include in the "include path" because of a project-based include or "global" include? If it is in one of those "extra include paths" that your compiler should be aware of (contrast it with a path relative to the source file itself) wxDev-C++ won't check those files (since they are viewed as ...
by lowjoel
Sat Apr 14, 2007 1:45 am
Forum: wxDev-C++
Topic: New to wxDev-C++ & wxWidgets: some questions
Replies: 9
Views: 1563

Yes, using BASIC is an insult. :P The first problem I see is that unlike VB (which I had like a pathetic exposure to after pretty much mastering C++) C++ has a difference between the . and the -> operator. -> is for pointers, . is for references and values. In this case, btnLucky is a pointer, so yo...
by lowjoel
Wed Apr 11, 2007 1:50 pm
Forum: C++ Development
Topic: Proxy And FTP
Replies: 4
Views: 944

If you are behind a proxy you'll still need to connect to the proxy. It doesn't matter whether you are just checking if your server is online or offline.

Joel
by lowjoel
Wed Apr 11, 2007 1:21 pm
Forum: C++ Development
Topic: Proxy And FTP
Replies: 4
Views: 944

A proxy is not anything more than a server which redirects requests. So what you do is just connect to your proxy and specify the destination server or something like that.

Well, at least that should work for HTTP. I'm not sure about FTP (and I've never heard of a FTP proxy)

Joel
by lowjoel
Wed Apr 11, 2007 1:10 pm
Forum: wxDev-C++
Topic: First launch problems
Replies: 7
Views: 1270

It'll be good if you close this topic by clicking on "Accept" on the post which answered your question.

Joel
by lowjoel
Tue Apr 10, 2007 9:35 am
Forum: wxDev-C++
Topic: lnk1181
Replies: 4
Views: 737

I'm not sure. Tony?

Joel
by lowjoel
Mon Apr 09, 2007 2:15 pm
Forum: wxDev-C++
Topic: where is wxNotebookSizer
Replies: 6
Views: 1418

There is no "wxNotebookSizer" ever since I came and started using wx (which was sometime during 2.5.x). I think you mean the wxBoxSizer.

Joel
by lowjoel
Mon Apr 09, 2007 2:14 pm
Forum: wxDev-C++
Topic: lnk1181
Replies: 4
Views: 737

I have never heard of that library file before. You will have to manually check your paths and your environment variables etc yourself - remember you are a programmer after all (these things should be routine by now). A hint, however. make is executed with your output file directory as the current w...
by lowjoel
Mon Apr 09, 2007 2:11 pm
Forum: C++ Development
Topic: wxThread problems
Replies: 4
Views: 818

Are you certain that your destructors are not being called? The VS leak detector has (erroneously) reported leaks in my applications before.

Joel
by lowjoel
Mon Apr 09, 2007 2:10 pm
Forum: wxDev-C++
Topic: First launch problems
Replies: 7
Views: 1270

I've uploded it (build 326). http://joelsplace.sg/projects/wxdsgn/

Joel
by lowjoel
Mon Apr 09, 2007 9:00 am
Forum: C++ Development
Topic: How to obtain a wxUint8 array from a wxFile?
Replies: 12
Views: 1382

Read my comment. call strm.LastRead() to determine how much was read.

Joel
by lowjoel
Mon Apr 09, 2007 8:57 am
Forum: wxDev-C++
Topic: First launch problems
Replies: 7
Views: 1270

My alpha doesnt have the fix (yet). I'll recompile it today or tomorrow and ill let you know.

Joel
by lowjoel
Sun Apr 08, 2007 8:12 am
Forum: C++ Development
Topic: How to obtain a wxUint8 array from a wxFile?
Replies: 12
Views: 1382

I'm not sure, but I think it may be, because 1 raw byte takes ~1.66 bytes when base 64 encoded.

Joel
by lowjoel
Sun Apr 08, 2007 8:10 am
Forum: wxDev-C++
Topic: First launch problems
Replies: 7
Views: 1270

I've fixed this in HEAD. This is due to a memory overwrie fix we had (yes, a fix caused a problem).

You may have to wait, or you can try using any of our alphas (http://wxdsgn.sourceforge.net/downloads.php)

Joel
by lowjoel
Sat Apr 07, 2007 2:43 pm
Forum: C++ Development
Topic: How to obtain a wxUint8 array from a wxFile?
Replies: 12
Views: 1382

Your code will not work for big files (20-30 Mb). std::vector will keep allocating and reallocating until your computer will lag.

Joel