Search found 457 matches
- Tue Mar 02, 2021 10:41 am
- Forum: C++ Development
- Topic: wxSocketClient establish connection
- Replies: 5
- Views: 116
Re: wxSocketClient establish connection
good idea! this worked and I found out that the device sometimes needs longer to connect the socket. i used to have WaitOnConnect(2) and that sometimes was too little time. what bugs me is that it might need up to 7 seconds per socket and i have 2 sockets per device and potentially 2 devices. can i ...
- Mon Mar 01, 2021 9:33 am
- Forum: C++ Development
- Topic: wxSocketClient establish connection
- Replies: 5
- Views: 116
Re: wxSocketClient establish connection
yes, it all simply works in the sample, probably because it also has control over the server. That is not the case with me, so i guess my problem has to do with some non wxWidgets socket implementation in the device.
- Sun Feb 28, 2021 5:04 pm
- Forum: C++ Development
- Topic: reorder wxTreeCtrl (drag in spaces between nodes)
- Replies: 5
- Views: 1795
Re: reorder wxTreeCtrl (drag in spaces between nodes)
i am happy that it could help someone! i have updated it myself since then and am still using it. i hope something like this will be part of wxwidgets someday. 

- Sun Feb 28, 2021 5:02 pm
- Forum: C++ Development
- Topic: wxSocketClient establish connection
- Replies: 5
- Views: 116
wxSocketClient establish connection
hi everyone, so this basically works, it just sometimes needs a second run through to be successful. can I improve it? wxIPV4address addrSett; addrSett.Hostname(wxString::Format(wxT("192.168.5.%i"), getLastIpNum())); addrSett.Service(wxString::Format(wxT("%i"), portNr)); bool makeConn = sock->Connec...
- Fri Jan 29, 2021 5:46 pm
- Forum: C++ Development
- Topic: visual on/off bitmap
- Replies: 2
- Views: 130
visual on/off bitmap
I everyone! I want to have some kind of traffic light showing the state of a device connected to my app with either red or green light. I thought about some thing like a mouseOver wxBitmap, only that I control the state and not the mouse. Or just rebuild the whole window and use the other bitmap whe...
- Tue Jan 26, 2021 8:01 pm
- Forum: C++ Development
- Topic: wxPoint or wxRealPoint as function parameter
- Replies: 2
- Views: 117
wxPoint or wxRealPoint as function parameter
I have two functions with different signatures void func1(wxPoint pnt) { OutputDebugString(wxT("wxPoint\n")); } void func1(wxRealPoint pnt) { OutputDebugString(wxT("wxRealPoint\n")); } wxPoint pInt(1, 1); wxRealPoint pDbl(2.0, 2.0); bool choice = true; func1(choice ? pDbl : pInt); No matter what "ch...
- Sun Jan 03, 2021 5:55 pm
- Forum: C++ Development
- Topic: wxSpinCtrlDouble minimum 5 makes manual input 12 impossible
- Replies: 6
- Views: 304
Re: wxSpinCtrlDouble minimum 5 makes manual input 12 impossible
thank you all, then I will use 0 as a minimum and check in every new release if this is fixed.
- Tue Dec 29, 2020 12:13 pm
- Forum: C++ Development
- Topic: wxSpinCtrlDouble minimum 5 makes manual input 12 impossible
- Replies: 6
- Views: 304
wxSpinCtrlDouble minimum 5 makes manual input 12 impossible
Weird thing with wxSpinCtrlDouble, a minimum of i.e. 5 makes it impossible to manually enter any value starting with 1/2/3/4. wxSpinCtrlDouble *dblTest = new wxSpinCtrlDouble(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxSP_ARROW_KEYS, 5, 50); It works fine with wxSpinCtrl. Can ...
- Thu Oct 08, 2020 6:52 am
- Forum: C++ Development
- Topic: mouseOver lines on wxBitmap
- Replies: 5
- Views: 402
Re: mouseOver lines on wxBitmap
After a look into the sources, it seems that at least under Windows there's dedicated platform specific code that creates a region from a polygon without rendering it into a bitmap. So it's possible that at least under Windows a wxRegion can be both small and fast. I didn't make any performance tes...
- Tue Oct 06, 2020 1:45 pm
- Forum: C++ Development
- Topic: mouseOver lines on wxBitmap
- Replies: 5
- Views: 402
Re: mouseOver lines on wxBitmap
Sounds good, thanx! I would say there will be max 4000 lines. You think wxRegion is much slower than wxRect? To use both like you suggested, I would have to fill and loop at least two vectors. I would tend to only use wxRegion, what do you think? A nice pre test would be if the mouse is between the ...
- Tue Oct 06, 2020 12:55 pm
- Forum: C++ Development
- Topic: mouseOver lines on wxBitmap
- Replies: 5
- Views: 402
mouseOver lines on wxBitmap
Hi everyone! I have an image of a cogwheel in my app that the user can zoom in: zahnradLinien.jpg I want to enable the user to click and select one of these lines. What would be the best way? I thought about saving a std::vector of the wxRect around each line during the paint process and loop the mo...
- Tue Aug 25, 2020 8:47 am
- Forum: C++ Development
- Topic: changing a wxLocale object also changes wxFileDialog language
- Replies: 4
- Views: 274
Re: changing a wxLocale object also changes wxFileDialog language
what part of my code has this global effect to change the wxFileDialog language? I thought I only change my documentationLocale?
- Mon Aug 24, 2020 6:21 pm
- Forum: C++ Development
- Topic: changing a wxLocale object also changes wxFileDialog language
- Replies: 4
- Views: 274
Re: changing a wxLocale object also changes wxFileDialog language
The language of the native dialogs is tighly bound to the locale of the application, i don't think there is anything you can do about it. Can't you change the locale only during the generation of the PDFs and switch back afterwards? switching back would have to take place often because I also have ...
- Mon Aug 24, 2020 12:55 pm
- Forum: C++ Development
- Topic: changing a wxLocale object also changes wxFileDialog language
- Replies: 4
- Views: 274
changing a wxLocale object also changes wxFileDialog language
My program can create pdfs in different languages. I store the selected language in a wxLocale *documentationLocale object and change it with this code: bool wxTranslationHelperCustom::applyNewDocuLanguage(wxLanguage selLang) { if (GetDocuLocale() && (wxLanguage)GetDocuLocale()->GetLanguage() == sel...
- Fri Aug 21, 2020 1:01 pm
- Forum: C++ Development
- Topic: Button held down
- Replies: 5
- Views: 1476
Re: Button held down
I there still no easy way to repeat a function call as long as the user holds down the mouse button? Still have to use a wxTimer?