Search found 9 matches
- Mon Aug 24, 2009 2:43 pm
- Forum: C++ Development
- Topic: how to specify the directory containing *.mo or *. po files
- Replies: 4
- Views: 1039
- Mon Aug 24, 2009 11:01 am
- Forum: C++ Development
- Topic: how to specify the directory containing *.mo or *. po files
- Replies: 4
- Views: 1039
- Mon Aug 24, 2009 9:26 am
- Forum: C++ Development
- Topic: how to specify the directory containing *.mo or *. po files
- Replies: 4
- Views: 1039
how to specify the directory containing *.mo or *. po files
Hi All, I try to put the *.mo and *.po files somewhere that the root directory where the executable is. As some many examples are this is the "default" or most seen architecture: /A/B/C/../ +-> wxApp.exe | +-> fr_FR/ (directory containing French translation) | +->wxApp.po | +->wxApp.mo +->...
- Tue Aug 04, 2009 12:46 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Questins about dll or so plugins and wxapp
- Replies: 4
- Views: 1441
ok! So to conclude, this is more simple to use dynamic builds when someone tries to create a main application which might use plugins. Am I right? My idea was : 1 - to create a static main application for Linux and Windows (just to avoid depency towards system libraries, GTK+ libs mess...) 2 - to lo...
- Tue Aug 04, 2009 9:56 am
- Forum: Compiler / Linking / IDE Related
- Topic: Questins about dll or so plugins and wxapp
- Replies: 4
- Views: 1441
do you mean the plugins use wxwidgets also? Yes both will use WxWidgets. I mean the main application will be mad with wxAUI, and the pugins will be some object library or some export tools. Let me explain you: This software is a CAD tools for designing elctronic layout for eyelets, pcb and point to...
- Fri Jul 31, 2009 12:54 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Questins about dll or so plugins and wxapp
- Replies: 4
- Views: 1441
Questins about dll or so plugins and wxapp
HI, I'm still new to wxwidgets. I know it's possible to create some kind of plugins for a wx application. I found some documentation in the wiki but not what I was expecting. My question is: Is it possible to load dll or so plugins when my wx application is staic build? I mean, I want to create a wx...
- Tue May 12, 2009 4:02 pm
- Forum: The Code Dump
- Topic: A Beginner's Helper: Build wxWidgets on Win32 w/ MinGW
- Replies: 3
- Views: 3948
For the main WxWidgets, it's alright! I just want to adapt your script to libraries like wxpdfdoc, keybinder, etc... provided by the wxCode website. For example, when you want to compile the library wxpdfdoc. In the configure.gcc, you have to define the value of the following variable: WX_DEBUG WX_S...
- Tue May 12, 2009 10:00 am
- Forum: The Code Dump
- Topic: A Beginner's Helper: Build wxWidgets on Win32 w/ MinGW
- Replies: 3
- Views: 3948
Hi, I used it for standard wx2.8.10. It works fine! May be an interesting improvement will be to support compiling libs that needs WX_UNICODE, WX_BUILD, WX_SHARED, etc... variables. This will also help beginners to compile libraries founded on wxCode website. I known that it can be done by search&am...
- Thu Feb 28, 2008 11:01 am
- Forum: C++ Development
- Topic: wxOGL alternatives....
- Replies: 1
- Views: 697
wxOGL alternatives....
Hi all, This is my first project using WxWidgets (oh a newbie...) :o My project is mainly a drawing applications. The user can select shapes from a library and put it aligned on a grid, make connections between shapes driven by some specific points of the shapes. There will be a XML file parser, htm...