Never mind, I just built C++ Connector from scratch and seems to be working.
Cheers,
Zobbo
Search found 58 matches
- Mon Apr 21, 2014 3:21 pm
- Forum: Database Related
- Topic: Building wxDatabase statically
- Replies: 4
- Views: 19998
- Sun Apr 20, 2014 5:19 pm
- Forum: Database Related
- Topic: Building wxDatabase statically
- Replies: 4
- Views: 19998
Building wxDatabase statically
Hi,
Is it possible to build wxDatabase statically? I build wx as libs and wxDatabase seems to want the dll directories to build. This is a bit painful to the point I might as well consider C++ Connector. Are there any tips to building wxDatabase statically?
Cheers,
Zobbo
Is it possible to build wxDatabase statically? I build wx as libs and wxDatabase seems to want the dll directories to build. This is a bit painful to the point I might as well consider C++ Connector. Are there any tips to building wxDatabase statically?
Cheers,
Zobbo
- Thu Nov 14, 2013 4:36 am
- Forum: C++ Development
- Topic: Memory leak in wxHashTableBase2::AllocTable
- Replies: 2
- Views: 1144
Re: Memory leak in wxHashTableBase2::AllocTable
Ok, thanks I will do when I get a chance and I'll get back to you.doublemax wrote:Please test again with version 3.0.0-rc2
http://biolpc22.york.ac.uk/pub/3.0.0-rc2/
If it still happens there, please open a bug report here:
http://trac.wxwidgets.org/
Cheers,
Zobbo
- Sun Nov 10, 2013 9:31 am
- Forum: C++ Development
- Topic: Memory leak in wxHashTableBase2::AllocTable
- Replies: 2
- Views: 1144
Memory leak in wxHashTableBase2::AllocTable
Hi, I've found a memory leak in my application and traced it back to wxWidgets framework. Even when none of my code is running I get this leak every time. I had to convert the VC++ solution to VS2012. I corrected the target names (which the conversion broke) and set it to statically link multi-threa...
- Sat Oct 26, 2013 5:03 am
- Forum: C++ Development
- Topic: Using RTI/XML
- Replies: 5
- Views: 2153
Re: Using RTI/XML
Hmm, I didn't get very far, now when I try to compile I get this: "Cannot convert from void to bool" for the return value in xtictor.h // 1 param template<typename Class, typename T0> struct wxObjectAllocatorAndCreator_1 : public wxObjectAllocatorAndCreator { bool Create(wxObject * &o,...
- Sat Oct 26, 2013 4:13 am
- Forum: C++ Development
- Topic: Using RTI/XML
- Replies: 5
- Views: 2153
Re: Using RTI/XML
So it looks like the wiki is wrong because I just copied it, this is pasted from the wiki: #include "person.h" #if wxUSE_EXTENDED_RTTI IMPLEMENT_DYNAMIC_CLASS_XTI(wxPerson, wxObject, "person.h") wxBEGIN_PROPERTIES_TABLE(wxPerson) wxPROPERTY( Age, int, SetAge, GetAge, 3, 0 /*flags...
- Sat Oct 26, 2013 4:11 am
- Forum: C++ Development
- Topic: Using RTI/XML
- Replies: 5
- Views: 2153
Re: Using RTI/XML
Doh...thanks for that.doublemax wrote:The macro is called wxIMPLEMENT_DYNAMIC_CLASS_XTI (note the "wx" at the beginning).
Cheers,
Zobbo
- Fri Oct 25, 2013 9:25 am
- Forum: C++ Development
- Topic: Using RTI/XML
- Replies: 5
- Views: 2153
Using RTI/XML
Hi, I'm trying to use RTI to serialize an object. I realise it's experimental, but wondered if anyone had come across this issue. I'm using wxwidgets 2.9 with wxUSE_EXTENDED_RTTI =1. But I can't see any trace of IMPLEMENT_DYNAMIC_CLASS_XTI anywhere. Maybe I'm missing something obvious, I'm not sure....
- Sat Aug 25, 2012 11:40 am
- Forum: Compiler / Linking / IDE Related
- Topic: Compiling 2.9.4 in VS2010
- Replies: 1
- Views: 1148
Re: Compiling 2.9.4 in VS2010
Okay, so now wxWidgets seems to be wrapping stl and primitives, I get the same issue with int's. using the relevant wxWidget header solves it. But I'd like to avoid that for now and use stl and native. I guess it is some config flag, this didn't occur in 2.9.0. If it sounds familiar let me know the ...
- Sat Aug 25, 2012 7:30 am
- Forum: Compiler / Linking / IDE Related
- Topic: Compiling 2.9.4 in VS2010
- Replies: 1
- Views: 1148
Compiling 2.9.4 in VS2010
Hi, I'm trying to upgrade from VS 2005 Express and wxWidgets 2.9.1 to VS 2010 Express and wxWidgets 2.9.4. It's been a while since I've built the wxWidgets library so I may be missing something obvious. I have a lot of classes that were using STL std::string in VS2005 with 2.9.1 but now when I compi...
- Mon Aug 23, 2010 5:02 am
- Forum: C++ Development
- Topic: Event loop questions
- Replies: 2
- Views: 1088
My thought you are trying to read a message twice, for example you have a message handler active and your filter routine. You may need a message skip in the other or routing situation. The possibility also is a library message handler that isn't cleaning up properly. Thanks Azagoras. Yes, maybe som...
- Wed Aug 04, 2010 9:03 am
- Forum: C++ Development
- Topic: Event loop questions
- Replies: 2
- Views: 1088
Event loop questions
Hi, I have a problem when trying to exit an event loop I've created. I check if there is a pending event before exiting the loop, otherwise I may miss events that I'm waiting for. However there seems to be a mystery event stuck in the event queue which is preventing the loop exiting. I can force it ...
- Sun Jul 04, 2010 8:16 am
- Forum: C++ Development
- Topic: Handling Events using derived Class of abstract class
- Replies: 2
- Views: 1178
- Sat Jul 03, 2010 10:46 am
- Forum: C++ Development
- Topic: Handling Events using derived Class of abstract class
- Replies: 2
- Views: 1178
Handling Events using derived Class of abstract class
Hi, I have a problem when using an abstract class, with a derived base class, and a further derived subclass. The intention is that on creating an abstract pointer to the sub class, when an event fires and I call event.Skip(), the sub class and base class both handle the event. Without the abstract ...
- Tue May 11, 2010 12:16 pm
- Forum: C++ Development
- Topic: wxSocketBase::Unread usage
- Replies: 2
- Views: 930
Hi Zobbo, Another way to think of it: generally, unread is used because a partial message from the other side has arrived and there's no where to put it, so it's pushed back into the socket and until more data from the other side arrives to finish processing the partial component. Hope that's clear...