Search found 23 matches
- Sat Jul 29, 2006 6:55 pm
- Forum: C++ Development
- Topic: Layering multiple transparent images
- Replies: 1
- Views: 949
Layering multiple transparent images
I'm trying to make an animation program, which requires "onion skinning." The animation is composed of layers, and when onion skinning is enabled, the previous 3 frame are shown on top of eachother, transparently, so that the artist can compare the current frame to the previous frames. At ...
- Sat Oct 29, 2005 6:39 pm
- Forum: Announcements and Discoveries
- Topic: Xara Xtreme to use wxWidgets?
- Replies: 2
- Views: 1352
- Tue Aug 16, 2005 8:00 pm
- Forum: C++ Development
- Topic: Smooth Resampling/Resizing of wxBitmap or Image?
- Replies: 6
- Views: 1963
- Tue Aug 16, 2005 4:08 pm
- Forum: C++ Development
- Topic: Smooth Resampling/Resizing of wxBitmap or Image?
- Replies: 6
- Views: 1963
- Tue Aug 16, 2005 12:07 am
- Forum: C++ Development
- Topic: Smooth Resampling/Resizing of wxBitmap or Image?
- Replies: 6
- Views: 1963
- Mon Aug 15, 2005 10:29 pm
- Forum: C++ Development
- Topic: Smooth Resampling/Resizing of wxBitmap or Image?
- Replies: 6
- Views: 1963
Smooth Resampling/Resizing of wxBitmap or Image?
I want to do some 2D antialiasing for my drawing app. I read online that the best way to do this is to make some memory (a memoryDC, i'd presume) that is bigger than the drawing area, draw to that memory, resize and resample that memory to fit onto the drawing area, and blit that onto the drawing ar...
- Mon Aug 15, 2005 10:16 pm
- Forum: C++ Development
- Topic: Array of Array of wxPoints
- Replies: 6
- Views: 2270
- Mon Aug 15, 2005 1:58 am
- Forum: C++ Development
- Topic: Array of Array of wxPoints
- Replies: 6
- Views: 2270
Now I'm having a problem getting PointArrays from the main PointArrayList. I do:
But that crashes as soon as it gets to p.Item(0). Can anyone help?
Code: Select all
PointArray p = pointlist.Item(0);
wxPoint point = p.Item(0);
- Sun Aug 14, 2005 6:06 pm
- Forum: C++ Development
- Topic: Array of Array of wxPoints
- Replies: 6
- Views: 2270
All right, but how would I use that in my program? Do I have to create a new PointArrayList object? And how would I dynamically add some PointArrays to PointArrayList? Thanks! EDIT: Nevermind, it turns out that I do need to create a new PointArrayList object, and new PointArrays. I did this by putti...
- Sun Aug 14, 2005 4:33 am
- Forum: C++ Development
- Topic: Array of Array of wxPoints
- Replies: 6
- Views: 2270
Array of Array of wxPoints
I'm making a simple drawing application that uses vectors to draw things onto the screen (boy that was a weirdly worded sentence). Anyways, when the user clicks on the drawing space with the brush setting on, I need to: 1: Create a new object that contains the points of the line 2: Create a dynamic ...
- Fri May 27, 2005 6:30 pm
- Forum: C++ Development
- Topic: Linking with LD and not G++ (Mingw)
- Replies: 4
- Views: 1407
- Thu May 26, 2005 6:35 pm
- Forum: C++ Development
- Topic: Linking with LD and not G++ (Mingw)
- Replies: 4
- Views: 1407
Linking with LD and not G++ (Mingw)
This is incredibly annoying, but I can't link anything I make using ld, I get many many errors. I can compile the samples (using the makefiles), and I noticed that the makefile uses g++ to like the .o file to the libraries. This is incredibly frustrating, and I am trying not to explode in rage... al...
- Sun Apr 10, 2005 10:15 pm
- Forum: C++ Development
- Topic: wxGLCanvas constructor [RESOLVED]
- Replies: 2
- Views: 1322
- Sat Apr 09, 2005 9:41 pm
- Forum: C++ Development
- Topic: wxGLCanvas constructor [RESOLVED]
- Replies: 2
- Views: 1322
wxGLCanvas constructor [RESOLVED]
Please note that I do know this topic has come up alot, and I have extensively searched the wxWidgets forum with no avail. I'm using the free MS VC++ 2003 toolkit and wxWidgets 2.5.5. I am trying to use wxGLCanvas to make a cross platform 3D editor. When I first tried to write "wxGLCanvas *canv...
- Sat Mar 26, 2005 3:24 am
- Forum: Compiler / Linking / IDE Related
- Topic: Compiling with MSVC++ Toolkit: Tutorial bug?
- Replies: 6
- Views: 3731
One last question, does anybody know the option to not include the standard libraries? Codeblocks keeps saying that MSVCRT is confliction with wxMsw. EDIT: Never mind, I use /NOD:libc, which cause ADVAPI.dll and WSOCK32.dll to be discarded by /opt:ref... EDIT (again): All is well in ionstream ville!...