Search found 16 matches

by oplayez
Thu May 08, 2008 9:41 am
Forum: Platform Related Issues
Topic: wxMediaCtrl::Create Now playing Media content
Replies: 1
Views: 356

Are you able to play mp3 or avi files with other players (except VLC) ?
by oplayez
Thu Apr 17, 2008 11:40 am
Forum: Platform Related Issues
Topic: Opengl - Rendering Problem
Replies: 9
Views: 1252

Unfortunately, I am not able to get any details on HP and linux platforms. It does not display anything. --Venkat. Can you try with this : http://www.codase.com/search/download?file=L2dlbnRvbzIvdmFyL3RtcC9yZXBvcy9jb2Rhc2UuYy94ZGlyZWN0ZmItMS4wX3JjNS1yMS93b3JrL3hjL3Byb2dyYW1zL2dseGluZm8vZ2x4aW5mby5j
by oplayez
Wed Apr 16, 2008 5:39 pm
Forum: Platform Related Issues
Topic: Opengl - Rendering Problem
Replies: 9
Views: 1252

what is your graphic card ?
do you have an OpenGL driver for it ?

can you call glGetString(GL_VENDOR) and glGetString(GL_RENDERER) and post the result ?
by oplayez
Thu Apr 10, 2008 9:11 pm
Forum: Platform Related Issues
Topic: wxMac and wxFocusEvent
Replies: 11
Views: 1957

Do you use an application bundle as explained here : http://wiki.wxwidgets.org/WxMac_Issues
by oplayez
Wed Apr 09, 2008 6:02 pm
Forum: Platform Related Issues
Topic: wxMac and wxFocusEvent
Replies: 11
Views: 1957

If you want to get the lostfocus event on mac, you should search for wxActivateEvent and EVT_ACTIVATE
by oplayez
Thu Mar 13, 2008 7:03 pm
Forum: Platform Related Issues
Topic: g_utf8_validate
Replies: 5
Views: 862

Are you in unicode under Windows ?
by oplayez
Thu Nov 01, 2007 11:22 am
Forum: C++ Development
Topic: wxHyperlinkCtrl linker error in 2.6.2
Replies: 9
Views: 1389

I got the same error with wxWidgets 2.8.6
I had to add hyperlink.cpp in the core project (Generic Sources folder)
by oplayez
Sun Jul 08, 2007 5:19 pm
Forum: Platform Related Issues
Topic: wxWidgets and Boundschecker
Replies: 3
Views: 565

Can you detail the sample programs you tested and the errors reported by BoundChecker 8 ?
by oplayez
Sun Mar 04, 2007 9:40 pm
Forum: Platform Related Issues
Topic: universal compatibility
Replies: 6
Views: 1376

I use the terminal with a makefile. My app is universal, for both architectures (as posted before). But in the 2D version, I do all the graphics with my own code, wxMac is only used to display the final bitmap. That's why I was afraid on endian issues. I did try in a shop, it works well. Thanks for ...
by oplayez
Sun Feb 25, 2007 11:48 pm
Forum: Platform Related Issues
Topic: universal compatibility
Replies: 6
Views: 1376

I'm using OS X 10.4.8.
The app is compiled for both architectures, but I would like to be sure it's running sure on intel (little/big endian issues for bitmaps)
by oplayez
Sun Feb 25, 2007 7:06 pm
Forum: Platform Related Issues
Topic: universal compatibility
Replies: 6
Views: 1376

universal compatibility

I've just finished porting my game to Mac. This is my first Mac app, and I would like to be sure it runs on both PowerPC and Intel. I just have an old G3, how can I be sure it runs on macintel ? is there the opposite on rosetta ? Can somebody try it on a macintel ? My game (freeware) can be download...
by oplayez
Mon Feb 19, 2007 12:48 pm
Forum: Platform Related Issues
Topic: wxMac mouse events problems
Replies: 8
Views: 1271

by oplayez
Tue Feb 13, 2007 3:04 pm
Forum: Platform Related Issues
Topic: wxMac mouse events problems
Replies: 8
Views: 1271

I tried to do as advised here (use Connect() instread of macro) :
http://wxwidgets.blogspot.com/2007/01/i ... nnect.html

But it doesn't change anything.

Should I report this as a bug on
http://sourceforge.net/tracker/?group_i ... tid=109863
?
by oplayez
Mon Feb 12, 2007 3:28 pm
Forum: Platform Related Issues
Topic: wxMac mouse events problems
Replies: 8
Views: 1271

I modified the minimal sample to show my problem (no mouse click events in the parent window).

uncomment
//#define SND_WND
to set up a child window, and you will receive the mouse click events.

I never receive the SetFocus and KillFocus events (in the parent or child window). Any idea ?
by oplayez
Sun Feb 11, 2007 4:42 pm
Forum: Platform Related Issues
Topic: wxMac mouse events problems
Replies: 8
Views: 1271

I created a child wxWindow, and now I receive the EVT_LEFT_UP and EVT_RIGHT_UP events. But on the parent window, I have to do as explained in the first post.

Do you use a child window ? (or wxGLCanvas)