Opp .. ..
After disable "Avast anti free antivirus" ..
Problem solve..
Two night, just build and test
Search found 72 matches
- Tue May 24, 2016 4:26 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Window 10 64bit problem
- Replies: 9
- Views: 2865
- Tue May 24, 2016 3:54 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Window 10 64bit problem
- Replies: 9
- Views: 2865
Re: Window 10 64bit problem
Thank for advice.
Try to clean out everything and rebuild for IDE without change anything.
See how ...
Try to clean out everything and rebuild for IDE without change anything.
See how ...
- Tue May 24, 2016 3:25 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Window 10 64bit problem
- Replies: 9
- Views: 2865
Re: Window 10 64bit problem
I test for both,from command line and visual studio.
Build 64 or 32 bit also go to loop.
No error during build.
Build 64 or 32 bit also go to loop.
No error during build.
- Tue May 24, 2016 5:29 am
- Forum: Compiler / Linking / IDE Related
- Topic: Window 10 64bit problem
- Replies: 9
- Views: 2865
Re: Window 10 64bit problem
yes, all 3 version , go into loop. No modify anything, just download compile and test the sample. Something i did at window7 32bit, without any problem. No sure, is this 64/32bit binary, Tonight will check it again I just open the sample with visio studio 2010 and Change the property C++ Code genene...
- Mon May 23, 2016 4:47 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Window 10 64bit problem
- Replies: 9
- Views: 2865
Window 10 64bit problem
Hi, I use the below command to build wxwidget 2.94 / 3.02 / 3.10 nmake -f makefile.vc BUILD=debug UNICODE=1 SHARE=0 RUNTIME_LIBS=static and test for minimal sample. There sample run successfully on window 7. But on window 10 (64bit) the forever hang there ( no screen show). Try put breakpoint on fir...
- Fri Apr 05, 2013 9:47 am
- Forum: Platform Related Issues
- Topic: xCode 4.6 - wxWidgets 2.9.4 cannot "configure&make"!?!
- Replies: 2
- Views: 2399
Re: xCode 4.6 - wxWidgets 2.9.4 cannot "configure&make"!?!
You didn't install c/c++ compiler.
Open XCode go to preferences under downloads install command line tools
Open XCode go to preferences under downloads install command line tools
- Sat Dec 29, 2012 5:30 pm
- Forum: Platform Related Issues
- Topic: Problems with wxDragImage on Mac
- Replies: 1
- Views: 1596
Re: Problems with wxDragImage on Mac
Same on osx 10.8.2 .
2.9.5 coming soon . hopefully more stable
2.9.5 coming soon . hopefully more stable
- Fri Dec 28, 2012 1:48 pm
- Forum: Platform Related Issues
- Topic: Problem stc sample on cocoa
- Replies: 0
- Views: 1260
Problem stc sample on cocoa
Hi, My application use around 7%~10%++ of CPU resources when the program is at idle. After checking for a day :evil: , i suspect it cause by wxStyleTextctrl . I run the stc sample program. It aslo use 0.6%~0.7% CPU resources. Does anyone notice this problem ? how to solve it ? partial solve: http://...
- Wed Dec 26, 2012 3:39 am
- Forum: C++ Development
- Topic: wxEVT_UPDATE_UI on wxWidgets 2.9.4
- Replies: 2
- Views: 1742
Re: wxEVT_UPDATE_UI on wxWidgets 2.9.4
ha ha. that is my mistake. The toolbar didn't refesh after enabled/disabled. I addd in a refresh statement. That cause it using a lot resources. funcToolBar->EnableTool(ID, false); funcToolBar->Refresh(); --> that is the problem opps.. I make a mistake for few years .. :oops: I should using event->E...
- Tue Dec 25, 2012 4:35 pm
- Forum: C++ Development
- Topic: wxEVT_UPDATE_UI on wxWidgets 2.9.4
- Replies: 2
- Views: 1742
wxEVT_UPDATE_UI on wxWidgets 2.9.4
Hi Is wxEVT_UPDATE_UI still supported for wxWidgets 2.9 ? I use it to control the menu/toolbar enable or disable state. For wxWidgets 2.8 release, it didn't use much of resources. But for wxWidgets 2.9, my application use about 50% cpu resources and event worst for OSX, It took around 80++ cpu resou...
- Sun Dec 23, 2012 11:44 am
- Forum: Platform Related Issues
- Topic: wxNativePixelData assert on cocoa
- Replies: 3
- Views: 2299
Re: wxNativePixelData assert on cocoa
Thank for advices. I check on wxwidgets source, only found m_rawAccessCount variable on osx/core/bitmaps.cpp It assign m_rawAccessCount = 0 on Init(); Increase on BeginRawAccess() and decrease on EndRawAccess() When declare wxNativePixelData xxx(bmp); the flow go to BeginRowAccess. May be that is a ...
- Wed Dec 19, 2012 2:47 pm
- Forum: Platform Related Issues
- Topic: wxNativePixelData assert on cocoa
- Replies: 3
- Views: 2299
wxNativePixelData assert on cocoa
Hi, For wx 2.94, when used wxNativePixelData data(bmp); It cause below assert error, It is safe to comment out this assert message at ../../src/osx/core/bitmap.cpp(380) ? I didn't saw any difference at my application, if i just ignore this message. ../../src/osx/core/bitmap.cpp(380): assert "m_...
- Mon Dec 17, 2012 5:47 am
- Forum: Platform Related Issues
- Topic: Drag and drop is not working on mac
- Replies: 5
- Views: 4683
Re: Drag and drop is not working on mac
Found this issue http://trac.wxwidgets.org/changeset/72108
After apply the patch the bug fix.
After apply the patch the bug fix.
- Mon Dec 17, 2012 4:49 am
- Forum: Platform Related Issues
- Topic: Package Creation tutorial out an application for Ubunt
- Replies: 1
- Views: 1333
Re: Package Creation tutorial out an application for Ubunt
I follow this http://tldp.org/HOWTO/html_single/Debian-Binary-Package-Building-HOWTO/ and First, have a look at the contents of .deb packages similar to your software. To get the .deb file, use apt-get install --reinstall ${PACKAGENAME}, abort the process once all files are downloaded, and fetch the...
- Sun Dec 16, 2012 4:59 pm
- Forum: Platform Related Issues
- Topic: Drag and drop is not working on mac
- Replies: 5
- Views: 4683
Re: Drag and drop is not working on mac
Any new about this ?
I can't find the issue in mailing list and trac.wxwidgets.org .
I can't find the issue in mailing list and trac.wxwidgets.org .