None of both. I don't handle a paint event. I'm only creating the text in the constructor.
What do you mean by double-buffering?
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- Thu Nov 25, 2004 6:56 pm
- Forum: Platform Related Issues
- Topic: How to speed up GUI redraw?
- Replies: 4
- Views: 2043
Hi everybody... my issue is the speed the GUI draws some text on the screen. I wrote a tiny progress dialog with a simple gauge and some text on it. The frame is derived from wxDialog and is brought to screen via Show() in the ctor. Perfect so far. But when I create the dialog the gauge runs fine bu...