Search found 9 matches

by fidoriel
Wed Sep 09, 2020 7:12 pm
Forum: Compiler / Linking / IDE Related
Topic: Windows MSYS MinGW Cmake WxWidgets not found
Replies: 1
Views: 63

Windows MSYS MinGW Cmake WxWidgets not found

Hello, today I try the second evening in a row to get WxWidgets on Windows 10 compiling with cmake. I installed it for MSYS with this command: ../configure --disable-shared --disable-sys-libs It worked fine. Manual compiling and linking with wx-config is possible. Is it may possible to use wx-config...
by fidoriel
Mon Aug 31, 2020 6:55 pm
Forum: Platform Related Issues
Topic: Unexpected behavior moving wxGrid to different monitor
Replies: 2
Views: 134

Re: Unexpected behavior moving wxGrid to different monitor

Oh, thank you. The example showed the same behavior. Yey, I have found a bug and I am happy to report it.
by fidoriel
Mon Aug 31, 2020 5:43 pm
Forum: Platform Related Issues
Topic: Unexpected behavior moving wxGrid to different monitor
Replies: 2
Views: 134

Unexpected behavior moving wxGrid to different monitor

Hello, I am using wxGrid to create a frame with a table. The grid labels are hidden. It displays fine if I open it with the integrated monitor of my MacBook. After some time I realized, if I drag the window onto the other screen is scales the table down, but the space which is occupied by the grid w...
by fidoriel
Mon Aug 31, 2020 5:32 pm
Forum: Compiler / Linking / IDE Related
Topic: Linker error -lpng not found on static WxWidgets-3.1.4 macOS 10.15
Replies: 3
Views: 126

Re: Linker error -lpng not found on static WxWidgets-3.1.4 macOS 10.15

Thank you for your answer. I have solved this issue by coincidence. I saw the build argument --disable-sys-libs and tried again building wxWidgets. That does the trick.
by fidoriel
Sat Aug 29, 2020 10:47 pm
Forum: Compiler / Linking / IDE Related
Topic: Linker error -lpng not found on static WxWidgets-3.1.4 macOS 10.15
Replies: 3
Views: 126

Linker error -lpng not found on static WxWidgets-3.1.4 macOS 10.15

Hello, in the afternoon I compiled 3.1.4 staticky on my Mac. It compiled without issues. Then I tried to compile one of my projects. It works with my old dynamic wxWidgets, but with the new static installation not. My cmake file: cmake_minimum_required(VERSION 3.0) set(CMAKE_BIULD_TYPE Debug) projec...
by fidoriel
Fri Apr 10, 2020 7:50 pm
Forum: Compiler / Linking / IDE Related
Topic: Using wxWidget on macOS 10.14.4 with VScode
Replies: 6
Views: 496

Re: Using wxWidget on macOS 10.14.4 with VScode

Thank you very much. It worked fine.
by fidoriel
Fri Apr 10, 2020 7:21 pm
Forum: Compiler / Linking / IDE Related
Topic: Using wxWidget on macOS 10.14.4 with VScode
Replies: 6
Views: 496

Re: Using wxWidget on macOS 10.14.4 with VScode

I will try to work from terminal.
I used

Code: Select all

g++ helloworld.cpp -o helloworld
to compile.
by fidoriel
Fri Apr 10, 2020 7:16 am
Forum: Compiler / Linking / IDE Related
Topic: Using wxWidget on macOS 10.14.4 with VScode
Replies: 6
Views: 496

Re: Using wxWidget on macOS 10.14.4 with VScode

Thank you very much for your fast answer. It has become a lot clearer. An compiler error still exists: This is used: #include <wx/wxprec.h> #ifndef WX_PRECOMP #include <wx/wx.h> #endif [email protected] wx % cd "/Users/user/Desktop/cpp/wx/" && g++ helloworld.cpp -o helloworld && "/Users/user/Desktop/cp...
by fidoriel
Thu Apr 09, 2020 7:07 pm
Forum: Compiler / Linking / IDE Related
Topic: Using wxWidget on macOS 10.14.4 with VScode
Replies: 6
Views: 496

Using wxWidget on macOS 10.14.4 with VScode

Hello, this is my first topic on this forum and it is an absolute beginner question: One week ago I started rewriting an old python project to c++. I wanted to get to know c++ a little bit better. Until then I just used it for Microcontrollers like Arduino. I started rewriting the code in c++, which...