Search found 12 matches
- Fri Apr 03, 2020 7:51 am
- Forum: Compiler / Linking / IDE Related
- Topic: wxUniversal wxDialog issue
- Replies: 7
- Views: 1300
Re: wxUniversal wxDialog issue
Understood, what I'm trying to do first is a proof of concept to see if I can get any version of the codebase to work this way. If it does I can back out and determine best approach, etc.
- Thu Apr 02, 2020 10:43 pm
- Forum: Compiler / Linking / IDE Related
- Topic: wxUniversal wxDialog issue
- Replies: 7
- Views: 1300
Re: wxUniversal wxDialog issue
So going back through the repo, 2.8.12 seems to compile fine with wxUniversal on Centos 8. I'll see if I can get this going with Nano X.
Just to simplify the port - I see I can disable quite a bit of stuff in the config, whats the minimum you can have to get a hello world window?
Just to simplify the port - I see I can disable quite a bit of stuff in the config, whats the minimum you can have to get a hello world window?
- Sun Mar 29, 2020 11:21 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Mac OS X linker issue
- Replies: 11
- Views: 1535
Re: Mac OS X linker issue
It looks like it was a bad install :/ - I reinstalled XCode, and ran brew update, and there were a few issues. All cleaned, and re-installed, and ran configure in both shared and static, and all works as expected
- Sun Mar 29, 2020 5:47 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Mac OS X linker issue
- Replies: 11
- Views: 1535
Re: Mac OS X linker issue
Hi, posted a ticket.
I wasnt able to get the main library to compile with shared enabled.
I wasnt able to get the main library to compile with shared enabled.
- Sun Mar 29, 2020 5:31 pm
- Forum: General Development
- Topic: Using a scripting engine
- Replies: 2
- Views: 1141
Using a scripting engine
I'd like to add scripting to an existing wxWidgets app. The app is C++ and I've updated it to v 3.1.3 in the main now. The scripting engine can be any reasonable language, and is to allow users to extend the app functionality a bit with scripts, rather than adding more tools :) What would be the bes...
- Sun Mar 29, 2020 5:26 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Mac OS X linker issue
- Replies: 11
- Views: 1535
Re: Mac OS X linker issue
../configure --disable-shared
- Sun Mar 29, 2020 4:03 pm
- Forum: Compiler / Linking / IDE Related
- Topic: wxUniversal wxDialog issue
- Replies: 7
- Views: 1300
Re: wxUniversal wxDialog issue
Hi,
So I'm interested in getting wxWidgets working with emscripten, and the wxUniversal output looks viable for this.
The wxWidgets app I'm trying to port, is about 6-7 years old so its not using newer features. I can put time into wxUniversal if its just missing functionality.
So I'm interested in getting wxWidgets working with emscripten, and the wxUniversal output looks viable for this.
The wxWidgets app I'm trying to port, is about 6-7 years old so its not using newer features. I can put time into wxUniversal if its just missing functionality.
- Sun Mar 29, 2020 3:59 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Mac OS X linker issue
- Replies: 11
- Views: 1535
Re: Mac OS X linker issue
So on the final link, without this library their are undefined references e.g. Undefined symbols for architecture x86_64: "_WebPConfigInitInternal", referenced from: _TWebPSetupEncode in libwxtiff-3.1.a(wxtiff_tif_webp.o) "_WebPEncode", referenced from: _TWebPPostEncode in libwxt...
- Sun Mar 29, 2020 1:36 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Mac OS X linker issue
- Replies: 11
- Views: 1535
Re: Mac OS X linker issue
Yes sure,
I added -lwebp to the LIBS section in the generated makefile. It is required, but for some reason isnt generated.
This seems to be missing when you run configure. I'm not familiar with cmake / configure so not sure how that would be changed.
I added -lwebp to the LIBS section in the generated makefile. It is required, but for some reason isnt generated.
This seems to be missing when you run configure. I'm not familiar with cmake / configure so not sure how that would be changed.
- Sun Mar 29, 2020 1:35 pm
- Forum: Compiler / Linking / IDE Related
- Topic: wxUniversal wxDialog issue
- Replies: 7
- Views: 1300
wxUniversal wxDialog issue
HI, Tried compiling the wxUniversal variant on Macos X. I realise it may/may not be up to date, but got quite far into the build. Configured with ./configure --disable-shared --enable-unversal and compilation continued for quite a while. It failed on ../src/osx/cocoa/utils.mm:279:15: error: no membe...
- Sat Mar 28, 2020 9:04 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Mac OS X linker issue
- Replies: 11
- Views: 1535
Re: Mac OS X linker issue
Aah - configure missed that it needed a libwebp.a, I've added that manually and they all compile OK now
- Sat Mar 28, 2020 6:53 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Mac OS X linker issue
- Replies: 11
- Views: 1535
Mac OS X linker issue
HI Having trouble with some samples linking on 3.1.3. I'm using Mac OS X 10.15.2 and the latest Xcode (11.4). The errors are linker errors in the libwxtiff-3.1 module. Its unable to find various funcs. Some samples work fine - persumably they dont need libwxtiff. Any ideas? Thanks PS - I pasted the ...