Search found 2 matches

by A Hamburgler
Sun Jul 29, 2018 5:15 am
Forum: General Development
Topic: WxLua GUI 2d mapping question.
Replies: 2
Views: 607

Re: WxLua GUI 2d mapping question.

My code is package.cpath = package.cpath..";./?.dll;./?.so;../lib/?.so;../lib/vc_dll/?.dll;../lib/bcc_dll/?.dll;../lib/mingw_dll/?.dll;" require("wx") frame = nil canrun = true Panle1_Send_It_Button = 100 Panle1_Static_Box_1 = 101 Panle1_Static_Box_2 = 102 Panle1_Static_Box_3 = 103 Panle1_TextCtrl_1...
by A Hamburgler
Sat Jul 28, 2018 10:11 pm
Forum: General Development
Topic: WxLua GUI 2d mapping question.
Replies: 2
Views: 607

WxLua GUI 2d mapping question.

Ok guys so I’m trying to make a 2d map (a literal map of my game) for my gui. When in game I exported the terrain data to an external lua file which looks like this Info = { [1] = { Color = “blue”, x = 0, y = 0 }, ect ect...} basically one big array. My gui reads this file and wxDrawcircle and place...