Search found 19 matches

by gul_garak
Thu Jan 31, 2019 12:48 am
Forum: Announcements and Discoveries
Topic: ANN: New wxWidgets based app, Other World Mapper
Replies: 3
Views: 263

Re: ANN: New wxWidgets based app, Other World Mapper

doublemax wrote:Looks very professional. Well done =D>
Thank you!! :)

We really appreciate all your replies in the forums, they've been very helpful!
by gul_garak
Tue Jan 29, 2019 8:05 pm
Forum: Announcements and Discoveries
Topic: ANN: New wxWidgets based app, Other World Mapper
Replies: 3
Views: 263

ANN: New wxWidgets based app, Other World Mapper

Hello! Our team wanted to announce that Other World Mapper is now a wxWidgets based app. https://www.otherworldmapper.com/ Thank you everyone from the wxWidgets community for the tutorials and forums threads that have been very helpful getting us here. Also, doublemax and ONEEYEMAN, if either of you...
by gul_garak
Tue Dec 18, 2018 3:25 am
Forum: C++ Development
Topic: Is it possible to disable docking of wxAuiToolbar temporally?
Replies: 2
Views: 106

Re: Is it possible to disable docking of wxAuiToolbar temporally?

I want to disable the moving of the toolbar temporarily. Is this possible? You should be able to get the pane that corresponds to the toolbar from the AUI manager and change the properties so that it can't be docked, then update the AUI manager. And when you want it to be able to dock again enable ...
by gul_garak
Mon Dec 17, 2018 10:20 pm
Forum: Platform Related Issues
Topic: wxSplashScreen text + OSX
Replies: 2
Views: 692

Re: wxSplashScreen text + OSX

I don't work under OSX, so these are just wild guesses: - try calling ::wxYield() after Refresh() - try putting the code that uses the wxSplashScreen into wxAppConsole::OnEventLoopEnter() instead of OnInit() I also did drawing tests directly to a splash window's paint DC but it doesn't do anything....
by gul_garak
Mon Dec 17, 2018 7:33 pm
Forum: Platform Related Issues
Topic: wxSplashScreen text + OSX
Replies: 2
Views: 692

wxSplashScreen text + OSX

Hi, There is an existing topic on this, but it's a few years old so I didn't want to reply there. I'm able to dynamically update the bitmap of my splash screen similarly to how it's described in the topic. However, that seems to work only for Linux and Windows. Under OSX refresh/update doesn't cause...
by gul_garak
Wed Sep 05, 2018 6:25 pm
Forum: Compiler / Linking / IDE Related
Topic: String related slow with debugger attached
Replies: 7
Views: 615

Re: String related slow with debugger attached

I found something that works around the issue: disabling the debug system heap. I think it doesn't affect our overall ability to debug our app so it solves this issue (I'll post again if I find any issues). http://preshing.com/20110717/the-windows-heap-is-slow-when-launched-from-the-debugger/ https:...
by gul_garak
Wed Sep 05, 2018 6:13 pm
Forum: Compiler / Linking / IDE Related
Topic: String related slow with debugger attached
Replies: 7
Views: 615

Re: String related slow with debugger attached

Hi, Are you attaching the debugger to the running application or you are trying to start the debug build of the application? Is application MT? Does it have DLLs? Which build of wx do you use - static or dynamic? What SDK you are trying? Do you use C++11? Thank, you. Answers below. Thank you! 0. St...
by gul_garak
Wed Sep 05, 2018 6:07 pm
Forum: Compiler / Linking / IDE Related
Topic: String related slow with debugger attached
Replies: 7
Views: 615

Re: String related slow with debugger attached

Do you see 100% cpu load (at least on one core)? Did you try profiling the app? Maybe you can see where it spends all the time. * I see a CPU spike, but not above 10%. * While the application writes the XML document it blocks and it seems to spend most of its time inside constructors for wxCharType...
by gul_garak
Wed Sep 05, 2018 3:17 pm
Forum: Compiler / Linking / IDE Related
Topic: String related slow with debugger attached
Replies: 7
Views: 615

Re: String related slow with debugger attached

I'm working with Visual Studio almost exclusively since VS2003 and never had this issue, so i can't give any solution. Things i would try: Check the watch window, check for conditional breakpoints, etc. Build and run on a different PC, maybe the VS installation is just messed up somehow (which happ...
by gul_garak
Tue Sep 04, 2018 9:27 pm
Forum: Compiler / Linking / IDE Related
Topic: String related slow with debugger attached
Replies: 7
Views: 615

String related slow with debugger attached

We came across an odd issue. I did some searches and found some references, but nothing that explained it or how to work around it. Not sure if I should post in this forum or the Compiler/IDE one. Boiling it down, it seems that anything to do with wxString usage, including parsing folders, wxXMLDocu...
by gul_garak
Sat Jun 23, 2018 7:12 am
Forum: Compiler / Linking / IDE Related
Topic: wxAUI + #8945 + OSX + Doc/View
Replies: 3
Views: 391

Re: wxAUI + #8945 + OSX + Doc/View

Making this note in case someone searches for the issue too. Looks like these changes just got rolled into the main branch and in a simpler/clearer way. So the patches from #8945 should be obsolete now. https://github.com/wxWidgets/wxWidgets/pull/808 Just finished testing in Windows and they seem to...
by gul_garak
Sat Jun 23, 2018 6:06 am
Forum: General Development
Topic: Reporting Issues, etc
Replies: 1
Views: 213

Reporting Issues, etc

Hey! Since we started working with wxWidgets we came across a few issues that we were able to fix that I couldn't find reported already. Are there guidelines on how/where to contribute with bug reports and suggested fixes? I wouldn't be comfortable submitting changes, but I would like to report the ...
by gul_garak
Fri Jun 22, 2018 7:05 pm
Forum: Compiler / Linking / IDE Related
Topic: wxAUI + #8945 + OSX + Doc/View
Replies: 3
Views: 391

Re: wxAUI + #8945 + OSX + Doc/View

Hi, Can you post complete error message you received? With the line number and the backtrace? Thank you. Sorry for the late reply. I thought the post got deleted (it got moved - which makes sense). I'll try undoing my changes so I get the error again, but I was able to get around it by implementing...
by gul_garak
Sat Jun 02, 2018 4:27 am
Forum: Compiler / Linking / IDE Related
Topic: wxAUI + #8945 + OSX + Doc/View
Replies: 3
Views: 391

wxAUI + #8945 + OSX + Doc/View

Hello, I know this is a long shot..but has anyone been able to build for OSX the patches from ticket #8945 for the Doc/View framework under wxAUI? I've successfully built under Windows via Visual Studio, but in OSX I get 3 errors, all relating to "incomplete type" for the wxAUIMDIClientWindow class....
by gul_garak
Tue May 15, 2018 2:26 am
Forum: C++ Development
Topic: Menu accelerator keys
Replies: 5
Views: 356

Re: Menu accelerator keys

view_menu->Append(wxID_ZOOM_IN, "Zoom &in\tCtrl-Num +"); This should have been: view_menu->Append(wxID_ZOOM_IN, "Zoom &in\tCtrl-KP_ADD"); But this should have worked, too: wxAcceleratorEntry* plusAccel = new wxAcceleratorEntry(wxACCEL_CTRL, WXK_NUMPAD_ADD, wxID_ZOOM_IN); plusMenuItem->SetAccel(plus...