Search found 201 matches

by gtafan
Wed Feb 28, 2024 11:44 am
Forum: General Development
Topic: wxBombs bug
Replies: 15
Views: 687

Re: wxBombs bug

Check this page on the web site - https://www.wxwidgets.org/support/mailing-lists/. Unfortunatelly when I try to contact mailing list administrator it shows me no E-mail. Can you give me the E-mail using PM? Have you actually checked the webpage, ONEEYEMAN pointed you to? Under the heading "Av...
by gtafan
Mon Feb 26, 2024 3:11 pm
Forum: General Development
Topic: wxBombs bug
Replies: 15
Views: 687

Re: wxBombs bug

ONEEYEMAN wrote: Mon Feb 26, 2024 1:59 pm Hi,
Check this page on the web site - https://www.wxwidgets.org/support/mailing-lists/.

Thank you.
Unfortunatelly when I try to contact mailing list administrator it shows me no E-mail. Can you give me the E-mail using PM?
by gtafan
Mon Feb 26, 2024 1:29 pm
Forum: General Development
Topic: wxBombs bug
Replies: 15
Views: 687

Re: wxBombs bug

ONEEYEMAN wrote: Sun Feb 25, 2024 5:27 pm
But if you don't want to register there - maybe you can send an E-mail to wx-users ML?
If you can give me the E-mail, I´ll send it.
by gtafan
Sun Feb 25, 2024 1:03 pm
Forum: General Development
Topic: wxBombs bug
Replies: 15
Views: 687

Re: wxBombs bug

ONEEYEMAN wrote: Fri Feb 23, 2024 7:42 pm Hi,
Also,


I don't know why a decent developer will not want to have an account on GitHub...

Thank you.
Explaining this here would go offtopic. However since many people here are Linux fans, wondering why they using GitHub, refering to its owner.
by gtafan
Fri Feb 23, 2024 2:27 pm
Forum: General Development
Topic: wxBombs bug
Replies: 15
Views: 687

Re: wxBombs bug

ONEEYEMAN wrote: Tue Feb 20, 2024 3:39 pm
However, I seriously doubt that as the demos are not really maintained - all the core devs really care about are samples and tests.
This report is nice to have and probably should be reported, but it is up to you to decide if you want that fixed.
That was exactly my point.
by gtafan
Tue Feb 20, 2024 3:12 pm
Forum: General Development
Topic: wxBombs bug
Replies: 15
Views: 687

Re: wxBombs bug

ONEEYEMAN wrote: Mon Feb 19, 2024 6:58 pm
However I strongly advise you to get yourself GitHub account as it will be better in the long run when you start developing an apps yourself.

Thank you.
Why do I need GitHub if start developing an apps? I am already doing this without GitHub.
by gtafan
Sat Feb 17, 2024 4:03 pm
Forum: General Development
Topic: wxBombs bug
Replies: 15
Views: 687

Re: wxBombs bug

Consider opening a "Pull Request" at GitHub, or for such a small fix subscribe and post a message to the developers mailing list. See https://www.wxwidgets.org/develop/how-to-submit-patches/ But to do this need to register on GitHub or some other place and would like to awoid registering ...
by gtafan
Thu Feb 15, 2024 1:50 pm
Forum: General Development
Topic: wxBombs bug
Replies: 15
Views: 687

wxBombs bug

In wxWidget demos subfolder there is wxBombs game which is fun. I have noticed some bug there, when the game is over it´s posible to mark every field. I have found relative quikly the code responsible for the bug: if ( (event.RightDown() || (event.LeftDown() && event.ShiftDown())) &&...
by gtafan
Mon Feb 20, 2023 1:54 pm
Forum: Compiler / Linking / IDE Related
Topic: Build wxWidgets from sln file
Replies: 47
Views: 4776

Re: Build wxWidgets from sln file

PB, (S)he tried to import MSVC sln file inside C::B. I think that the most weird way to build smth IO ever heard of. sln files are MSVC specific and shouldn't be used with anything else. Thank you. Why should it be weird? I personally can´t think about something more weird the comandline. I mean wh...
by gtafan
Mon Feb 06, 2023 12:47 pm
Forum: Compiler / Linking / IDE Related
Topic: Build wxWidgets from sln file
Replies: 47
Views: 4776

Re: Build wxWidgets from sln file

ONEEYEMAN wrote: Sat Feb 04, 2023 5:14 pm Hi,
What do you mean "different build settings"?
Try to run "--configure--help" on Linux.

Thank you.
Was refering to Windows only, should be clear from the context of the question.
by gtafan
Sat Feb 04, 2023 5:01 pm
Forum: Compiler / Linking / IDE Related
Topic: Build wxWidgets from sln file
Replies: 47
Views: 4776

Re: Build wxWidgets from sln file

While this seems to be a problem of CB in first place, really don´t understand the reason for having diferent build setings for Visual Studio and GCC.

I was able to build all samples from wxWidgets in CB using the coresponding vcprj files and the samples work fine.
by gtafan
Tue Jan 31, 2023 1:47 pm
Forum: Compiler / Linking / IDE Related
Topic: Build wxWidgets from sln file
Replies: 47
Views: 4776

Re: Build wxWidgets from sln file

ONEEYEMAN wrote: Mon Jan 30, 2023 6:21 pm
Why?
Did you try the c:\wxWidgets?

Thank you.
Yes I tried, but no CMakeLists.txt.
by gtafan
Mon Jan 30, 2023 5:11 pm
Forum: Compiler / Linking / IDE Related
Topic: Build wxWidgets from sln file
Replies: 47
Views: 4776

Re: Build wxWidgets from sln file

ONEEYEMAN wrote: Mon Jan 30, 2023 2:51 pm Hi,
What version of wxWidgets do you have? On what platform? What version of CMake?
How did you search for the file?

Thank you.
wxWidgets-3.0.5, platform is Windows, version of CMake 3.22.1 and I am searching in build\msw.
by gtafan
Mon Jan 30, 2023 2:36 pm
Forum: Compiler / Linking / IDE Related
Topic: Build wxWidgets from sln file
Replies: 47
Views: 4776

Re: Build wxWidgets from sln file

Hi, In MSVC you can add the dependency project in the solution you are trying to build. Just add wxWidgets source and include folder inside the C::B project. Or ask CB team how to build wxWidgets itself from inside the IDE. Or even better - use CMake thingy. Thank you. But how to use CMake? Have no...
by gtafan
Sun Jan 29, 2023 1:39 pm
Forum: Compiler / Linking / IDE Related
Topic: Build wxWidgets from sln file
Replies: 47
Views: 4776

Re: Build wxWidgets from sln file

ONEEYEMAN wrote: Fri Jan 27, 2023 6:08 pm Hi,
Why do you want to OPEN it?

Check with C::B team on how to build wxWidgets from inside...

Thank you.
Can you explain what exactly you mean by build wxWidgets from inside?