Search found 9 matches
- Fri Feb 10, 2017 2:59 pm
- Forum: C++ Development
- Topic: sharing between GL contexts w/o going through wxGLContext?
- Replies: 1
- Views: 1010
Re: sharing between GL contexts w/o going through wxGLContext?
If anyone else has the problem the soluition is to move XInit threads to here: bool App::OnInit() { //(*AppInitialize bool wxsOK = true; #ifdef __linux__ wxsOK = XInitThreads(); #endif //etc... And the creation of the context to here: void loadingThreadEntry(wxGLContext * context, wxGLCanvas * canva...
- Fri Feb 10, 2017 4:50 am
- Forum: C++ Development
- Topic: sharing between GL contexts w/o going through wxGLContext?
- Replies: 1
- Views: 1010
sharing between GL contexts w/o going through wxGLContext?
I'm trying to have one thread load textures while another thread does the rendering, but I keep getting the error: [xcb] Unknown request in queue while dequeuing [xcb] Most likely this is a multi-threaded client and XInitThreads has not been called [xcb] Aborting, sorry about that. MainWindow: ../.....
- Sat Feb 04, 2017 8:10 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Compiling with C++14?
- Replies: 6
- Views: 2609
Re: Compiling with C++14?
it was because I included openGL before wxWidgets in a header, for some reason.
- Sat Feb 04, 2017 4:23 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Compiling with C++14?
- Replies: 6
- Views: 2609
Re: Compiling with C++14?
if I don't run the configure the wx-config script doesn't exist, so I'm not sure how you can use it without running the configure. creating a symlink from corelib_vlbox.o to corelibvlbox.o let the wx library complie, but my program is still creating errors regarding char * vs wchar_t *. Trying the 3...
- Sat Feb 04, 2017 1:52 pm
- Forum: Compiler / Linking / IDE Related
- Topic: Compiling with C++14?
- Replies: 6
- Views: 2609
Re: Compiling with C++14?
Now it (wxWidgets library compile) is giving me: ar: gcc_mswu\corelibvlbox.o: no such file or directory. Also it wouldn't run at first because it was doing this: mkdir ../../lib/gcc_lib/mswu instead of this: mkdir -p ../../lib/gcc_lib/mswu/wx (I'm not too familiar with fixing configure files) My own...
- Sat Feb 04, 2017 4:58 am
- Forum: Compiler / Linking / IDE Related
- Topic: Compiling with C++14?
- Replies: 6
- Views: 2609
Compiling with C++14?
I'm trying to build an application I've already tested on kubuntu on Windows 8.1, and I'm getting an error "wcsdup was not declared in this scope" according to this: https://forums.wxwidgets.org/viewtopic.php?t=32214 The problem is that I'm using 2 different C++ versions, my application us...
- Wed Feb 01, 2017 1:54 pm
- Forum: General Development
- Topic: Need help transitioning from Qt to Wx
- Replies: 4
- Views: 2863
Re: Need help transitioning from Qt to Wx
wxGraphicsContext was the equivalent, thank you!doublemax wrote:Without knowing what it does, i can't tell. If you want to draw into a bitmap, you can use a wxMemoryDC and use "normal" wxDC or wxGraphicsContext methods.Is there an equivalent of QPainter?
- Wed Feb 01, 2017 1:49 pm
- Forum: General Development
- Topic: Need help transitioning from Qt to Wx
- Replies: 4
- Views: 2863
Re: Need help transitioning from Qt to Wx
Thank you! QPainter is a software renderer that can render simple 2D shapes like lines and boxes as well as text. It also allows multiple rendering contexts without the slowdown of GL context switches. It's not that hard to manually make one that does the lines and boxes, but I don't know how to add...
- Tue Jan 31, 2017 8:27 pm
- Forum: General Development
- Topic: Need help transitioning from Qt to Wx
- Replies: 4
- Views: 2863
Need help transitioning from Qt to Wx
Hello, I'm trying to convert an application I've written from Qt to Wx for licensing reasons, luckily I thought this might happen and barely integrated the GUI at all, in favor of a C adapter; however even then I'm having problems. So I'm having trouble figuring out how to do things in Wx that I cou...