Search found 45 matches
- Tue Apr 16, 2019 3:05 pm
- Forum: C++ Development
- Topic: Append HTML to wxHtmlWindow without reloading
- Replies: 6
- Views: 1095
Re: Append HTML to wxHtmlWindow without reloading
Couldn't wxHtmlWindow source code be modified to re-parse and re-draw only the appended part?
- Mon Apr 15, 2019 6:28 pm
- Forum: C++ Development
- Topic: Append HTML to wxHtmlWindow without reloading
- Replies: 6
- Views: 1095
Re: Append HTML to wxHtmlWindow without reloading
Thanks. I know the difference between the two. However, I would insist using wxHtmlWindow because it's much more resource-efficient when compiled with wxGTK. WebKit is slow, increases loading time and eats up a lot of memory. Basically I need text with basic formatting. Not CSS and JavaScript capabi...
- Mon Apr 15, 2019 5:17 pm
- Forum: C++ Development
- Topic: Append HTML to wxHtmlWindow without reloading
- Replies: 6
- Views: 1095
Append HTML to wxHtmlWindow without reloading
I would like to implement a log viewer that can display formatted HTML text then append small portions of HTML to the existing (usually very long) document. wxHtmlWindow seems to be good for the purpose. As far as I know this is possible with AppendToPage but I find it really annoying and problemati...
- Wed Apr 05, 2017 8:29 am
- Forum: General Development
- Topic: Developing fast, lightweight apps for all popular and even legacy platforms
- Replies: 37
- Views: 10831
Re: Developing fast, lightweight apps for all popular and even legacy platforms
For those that need you to specify -std=gnu++11 at MinGW. If you don't specify this, wxW 3.0.2 won't compile.
- Sun Apr 02, 2017 5:53 am
- Forum: General Development
- Topic: Developing fast, lightweight apps for all popular and even legacy platforms
- Replies: 37
- Views: 10831
Re: Developing fast, lightweight apps for all popular and even legacy platforms
What about the C++11 parts? Although I was able to compile wx 3.0.2 with MSVC 2005, I'm not sure an older compiler like MSVC 2003 would compile these parts, even if I fix the defines problem. The problem with MSVC 2005 is that it won't generate code compatible with Windows 95. This is why I should g...
- Wed Mar 29, 2017 2:58 pm
- Forum: General Development
- Topic: Developing fast, lightweight apps for all popular and even legacy platforms
- Replies: 37
- Views: 10831
Re: Developing fast, lightweight apps for all popular and even legacy platforms
Thank you. Now the picture is clearer.
- Wed Mar 29, 2017 2:28 pm
- Forum: General Development
- Topic: Developing fast, lightweight apps for all popular and even legacy platforms
- Replies: 37
- Views: 10831
Re: Developing fast, lightweight apps for all popular and even legacy platforms
If the 2.8 compatibility in 3.0.2 is only partial then why is it there anyways?
Wouldn't it be the goal to allow wx 2.8 applications to use 3.0 as a library where 2.8 is not available anymore?
Wouldn't it be the goal to allow wx 2.8 applications to use 3.0 as a library where 2.8 is not available anymore?
- Wed Mar 29, 2017 9:21 am
- Forum: General Development
- Topic: Developing fast, lightweight apps for all popular and even legacy platforms
- Replies: 37
- Views: 10831
Re: Developing fast, lightweight apps for all popular and even legacy platforms
Today I was thinking about an idea. Let's say, I would like to develop an application that is functional on Windows 95 and on Windows 10 64-bit as well. Then I would like it to be functional on not just Windows, but on the latest Ubuntu Linux and Linux Mint, also FreeBSD. Someday I would also like t...
- Wed Mar 29, 2017 9:08 am
- Forum: Platform Related Issues
- Topic: Minimum GTK2 version
- Replies: 17
- Views: 3945
Re: Minimum GTK2 version
I explained it further here.
- Fri Mar 10, 2017 7:36 pm
- Forum: Platform Related Issues
- Topic: Minimum GTK2 version
- Replies: 17
- Views: 3945
Re: Minimum GTK2 version
Using MSVC 2005, a few months ago I was able to compile wxWidgets 3.0.3 (git) for Windows 98. But not for Windows 95. The problem is that MSVC 2005 generates code incompatible with Windows 95. Another problem is that MSVC .NET 2003 would generate code fully compatible with Windows 95, but it won't c...
- Fri Mar 10, 2017 12:24 pm
- Forum: Platform Related Issues
- Topic: Minimum GTK2 version
- Replies: 17
- Views: 3945
Re: Minimum GTK2 version
Fine, I get your point, but it's hard to believe that 3.0 has more new features and less bugs. However, I'm not deep into wxWidgets, so the best option for me is to believe it. 8) I have recently seen the GitHub branch of 2.8. It has fixes from 2015 and 2014 while 2.8.12 was released in 2011. You me...
- Fri Mar 10, 2017 11:39 am
- Forum: Platform Related Issues
- Topic: Minimum GTK2 version
- Replies: 17
- Views: 3945
Re: Minimum GTK2 version
I don't really need the benefits of 3.0. 2.8 is mature enough for my needs. I need stability on legacy platforms. Which one would you choose? You probably know the two branches better. My motto is like the less features, the less bugs so I suppose that there are more fixes and less bugs in 2.8 which...
- Fri Mar 10, 2017 11:23 am
- Forum: Platform Related Issues
- Topic: Minimum GTK2 version
- Replies: 17
- Views: 3945
Re: Minimum GTK2 version
I have never been able to compile wxWidgets 3.0.X to Windows 95, but had success with 2.8.X, including all samples. They all seem really stable. wxWidgets 2.8 supports Windows 95 while 3.0 doesn't.
- Fri Mar 10, 2017 10:30 am
- Forum: Platform Related Issues
- Topic: Minimum GTK2 version
- Replies: 17
- Views: 3945
Re: Minimum GTK2 version
I'm writing applications specifically for old computers (Pentium II/III). They can't run newer distros with reliable speed. Well, GTK1 would be a choice, but it seems quite unstable, a lot of samples do not work. I had success with Debian Sarge though. It has a newer GTK2. Thanks for the info. It wo...
- Fri Mar 10, 2017 9:57 am
- Forum: Platform Related Issues
- Topic: Minimum GTK2 version
- Replies: 17
- Views: 3945
Minimum GTK2 version
I tried to compile wxWidgets 2.8.12 on Debian Woody, using wxGTK with GTK2 version 2.0.2 -5woody2. /home/pal/wxWidgets-2.8.12/bk-deps g++-3.0 -c -o corelib_gtk_cursor.o -D__WXGTK__ -DWXBUILDING -I./src/regex -I./src/expat/lib -DwxUSE_BASE=0 -D_FILE_OFFSET_BITS=64 -D_LARGE_FILES -D_LARGEFILE_SOURCE=1...